Egg
[10] Knight
I might have something else as well, still testing to see if it's air controllable, but after a guard break with 6A, 33B BE to CE and followup leads to 144 DMG. As I said, still checking to see if there's anything that can be done to get out of it but I thought I'd share.
It doesnt track enough imo. It will work thoug
Oh that's hot. Stay on the ground and take a UB, or tech and take a tech trap. That's sexy as hell. Zane likes it!
The 4(A+B) tech trap only works if they do not tech to the left. If they tech any other direction then they get to eat big damage.
However I found something else to do instead of 4A+B and 1A
3A* > 44B - Slight hold - This will track to Zweis right. It wont trap but it will CH most charecters. Blocked will do guard damage.
3A* > 661A - This tech traps tp the right lmao.
And something you will like for sure. This wont tech trap but this will help setup vortex and deal guard damage.
3A* > B+K* > 66B+K > Ein > ? - Still experimenal but I think there is potential here. A safe transition into B+K BE is hella good imo.
B+K into B+K* I find gets really tricky.
I
what I found today:
B+K > B+K* > 2A(tech traps all) > either you can attack or let Ein go first. This seems like a great tool imo. Here is the theory behind my thinking.
After 2A lands. There is a little time before Ein comes out. This will create two types of situations. A situation of Panic or a very fast response. Most players will not run in, You should move closer to position Ein into a better place if you can. Here are some situations I thought of, you should add the ones you find.
B+K > B+K* > 2A > 66B+K > Ein > G:option select (someone figure out what the fames are on this one please)
B+K > B+K* > 44B - sadly I cant get this to work. If you can get Ein to strike and still have 44B einless come out. Then this would be sick as hell.
B+K > B+K* > 1K - The only way to escape without block damage is to roll to the left twice. Every other response will be countered by 1K. If they block 1K then they have to react to Ein next.
Ok so something Ive been thinking about Zane.
Vs GI.
I honestly think Zwei can be used in such a way to bait GI. We need to figure out GI Counters.
Here is what I have had success with to bait GI.
66(A+B)~ > Taunt right before Ein strikes.
1(B) > Taunt like above
B+K > B+K* > 2A > UB or 44B+K~G to bait step. If they GI UB will hit.
1K CH > B+K BE > 44B+KG - See what happens when you use that setup a few times and then roll this out when you have them trained.
When I think of more Ill post up. We gotta get zwei done. We are almost into the next game already lol.