Most useless move

onlywingedangel

[09] Warrior
Moves that suck Completely.

such as Siegfried's SRSH A and Raphael's teleport.

The most shittiest move i prefer not to count UB's s since they are soo slow its pointless to even count some of them such as Hilde's UBs (non doom combo)

I'm looking for moves that have no strategic value in any way possible. or in fact has a negative effect on the user.
 
I know the most useless one
Nightmare's 2B+K, No range, bad damage, slow as hell. But flashy...
 
yoshi's 4A+K T9 does absolutely nothing. it's, for lack of better description, an 80 frame taunt that you can't cancel. easily the most useless move in the game.
 
Sieg's SRSH A is horrible

its soooooo damn slow, and is very punishible. nor does it do any good damage.

also I can't remember but one of talim's kicks is really slow and has terrible range.
 
That Talim kick you're talking is probably 44K or something.

Nightmare's 2B+K... I've always wondered what its purpose was. I kind of just use it as a taunt or winning pose at the end of a round. =D The way he smashes the ground like that looks cooler than his regular taunt.

But doesnt Yoshi have a A+K move that changes to the timer? You could call half of those useless.
 
That Talim kick you're talking is probably 44K or something.

Nightmare's 2B+K... I've always wondered what its purpose was. I kind of just use it as a taunt or winning pose at the end of a round. =D The way he smashes the ground like that looks cooler than his regular taunt.

But doesnt Yoshi have a A+K move that changes to the timer? You could call half of those useless.

Actually, look at Bonger, he utilizes a lot of the Tekken moves. And as for Nightmares 2B+K... well, it looks useless, I found a great use for it though. I use it for a set up.
 
hilde's UB's suck?????

UB's don't suck as much as you may think. Even in high level play theres ppl that have gotten hit with golf swing b4.

And anyway im pretty sure there was another thread about the exact same thing and eveyone settled on it bieng Voldo's 22/88A+B i think it is?
 
What about Yoshimitsu's 6A+K(6) grab where you take health from yourself and give it to the other player?

That doesnt give them hp takes ures. Ummm that can be used to hold your opponent if theres like a few seconds till time up and u've alredy got big health advanatage and umm.... they cud win if they quickly RO you or hit you with a powerful move combo???? Wtf theres plenty of better options but there one use for it xD

Im pretty sure once you do 22/88A+B the animation has to finish so your just there spinning like a tard giving the opponenet a free hit.
 
I'm gonna have to go with mitsus 22k+b. it looks sort of like something from sc2 where there would be a follow up... but it just throws himself off balance and takes forever to recover, even from a counter hit it gives no advantage. sometimes you just have to say what the fudge.
 
You are all wrong! It's Tira's JS B+K.

She is vulnerable for about a billion frames to attacks above 20 damage!
She absorbs attacks below 20 damage but only if these attacks don't have stun or knockdown property! Well sounds cool but the absorb animation is bugged so you receive amplified instead of lowered damage. After hitting her with let's say AA during the animation you can additionally step around her while she desperatly waits for her aGI to be activiated and do a backthrow.

Oh yeah here's a proof of how bad it actually is:
 
Zasamels pimp slap that shit is useless its -14 on block and -? on hit its fast sure but it does no damge and even on counter hit is just leaves you a neutral frames.
 
zas's pimp hand is really annoying though! For me , my least used moves are mina's 6A+B and cass's 4A+K, not really bad moves , but i never use them.
 
Taunts shouldn't count since the only atcual purpose they have is tricking the opponent into attacking you.

like Xianugha's taunts.
 
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