kPc
[09] Warrior
no the second hit cannot be tech'd
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Hey have you guys tried SRSH B 44B kB? The second hit techtraps. Massive damage and good wakes especially if you forgo the last B.
Never thought of that now that i think of it, it seems useful and I can follow up some good damage from that. Gonna try it later tonight or 2morrow
Ehhh... still finding stuff? I cannot find anything else... just situational combos like 3>SCH A+B W!>3
>SCH A+B_
...anything else is a compromise...
Tech traps are good, but against a good player nothing can be applied at all... as an advice I can say this: practice as much as you can to learn to react on time, so you can take the best part in every chance you get along your matches. Playing as Siegfried means concentration and reflexes at its top level... get used to it.
-Stryker-
Did anyone mention SBH B > B4 traps before?