Project Bokuho
[14] Master
My Fu-Ma powers & Okubo's Twitter account tell me its tomorrow.
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My Fu-Ma powers & Okubo's Twitter account tell me its tomorrow.
I don't know what else it would be. Like I said, the first 8 CAS voices are recycled from SCV, which would mean they'd have to rehire the same actors. And I really don't think they would the have the main cast voice actors to say such generic lines. Also, it would cost more money, which we can see some corners have already been cut.I may not be following you. It lists a lot of in battle occurrences, such as GI, RE, etc... would you suggest there is an annoying text box that pops up everytime something happens?
This.
I've heard plenty of people say it might just be text but I've yet to hear a reasonable explanation of how it would be implemented in any kind of worthwhile way if it was.
while that's true it's just as odd that they would
1. have reused voices from other games that don't seem to be re-recorded
2. have all those voice lines for even the main roster
3. have ALL those voice lines, cause there's allot, especially for over 30 voices.
the simplest answer is it's text.
it would be easier to have a feature that just plays an audio file based on context than to implement text that appears on screen, also ins't distracting, has a purpose or whatever...I dont have any programming knowledge of any sort but it sounds like it would be more work to implement a pointless feature like that rather than just allow players to shuffle around the recorded voice options.
that's the only thing we aren't sure of, although doesn't the game already do something like that? doesn't it say on screen if something is a lethal hit, guard impact, critical edge, ect... so...Sure, I understand your point. But I still can't imagine a way that these text lines would appear during a battle. Speech bubbles? White subtitle text? Just seems pointless unless it's audio.
Sure, I understand your point. But I still can't imagine a way that these text lines would appear during a battle. Speech bubbles? White subtitle text? Just seems pointless unless it's audio.
it would be easier to have a feature that just plays an audio file based on context than to implement text that appears on screen, also ins't distracting, has a purpose or whatever...
however you're skipping a very important step, those lines never existed for the old voices
and there's allot of them which are all the same on the voices we have seen. it would be WAY more work and cost way more to record all those lines in all those voices and then do the simpler context based audio playback.
that's the only thing we aren't sure of, although doesn't the game already do something like that? doesn't it say on screen if something is a lethal hit, guard impact, critical edge, ect... so...
I think they're trying to tell you something: don't get your hopes up or they will crush them :p>final mode is just network
ugh, should have expected it wasn't anything special
how pointless keeping it hidden this long
If it's for SC6, then a 1080 Ti would be super overkill. If I max out everything in Tekken 7 I get a constant 60fps with my 1080 at 2560x1440. It's the same for 4k, unless I play a match with 2 Kumas, then I'll finally get framedrops.I’m thinking about upgrading to a GTX 1080 Ti, even though I only have a 1080p display for now...
Maybe I will upgrade my display later...
I wonder how good SCVI will look with it...
this is usually my stance on thingsI think they're trying to tell you something: don't get your hopes up or they will crush them :p
Casual match sounds awesome, no ranked play pressure and chilling with friends.The final gameplay mode has been revealed on the official website: Network.
- Ranked Match: It is a battle mode where you compete in rank at points according to victory or defeat.
- Casual Match: A maximum of 8 players participate in the created room, so you can enjoy fighting and watching casually.
- Rankings: You can check various rankings.
- Replay: You can save your battle, review the replay data, or view the replay data of others who downloaded it.
I want to see the colored version of the statue. Does someone have images of it?
Ranked match is expected. I just hope has a better system than SCV's. A1 meant jackshit. It just meant players grinded Rank a lot and some were lousy playersThe final gameplay mode has been revealed on the official website: Network.
- Ranked Match: It is a battle mode where you compete in rank at points according to victory or defeat.
- Casual Match: A maximum of 8 players participate in the created room, so you can enjoy fighting and watching casually.
- Rankings: You can check various rankings.
- Replay: You can save your battle, review the replay data, or view the replay data of others who downloaded it.
Oh, nice.If I recall correctly, there is a tooltip at the bottom of the screen of some of the movelists we've seen so far where it's explained what the LH condition is.
I hope they support steam invites for the casual lobbies. I don't understand their explanation of replays, though. What do they mean you can view the replay data of "others who downloaded it"? Is that saying you can only download view the replays of people who have downloaded your replays? But then how do they download your replays in the first place? It sounds like there's been a mistranslation here and they meant to say "or view the replay data of others who uploaded it".The final gameplay mode has been revealed on the official website: Network.
- Ranked Match: It is a battle mode where you compete in rank at points according to victory or defeat.
- Casual Match: A maximum of 8 players participate in the created room, so you can enjoy fighting and watching casually.
- Rankings: You can check various rankings.
- Replay: You can save your battle, review the replay data, or view the replay data of others who downloaded it.