Soul Calibur VI: General discussion

Soulcalibur VI is on top of the Steam top sellers and has a higher Metacritic score than Tekken 7.

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I gotta pick mine up from Best Buy, but like hell if I'm waiting for a "ready" email. I'm showing up there at 10 and demanding they fetch it from the warehouse. :v

You're lucky. I pre-ordered mine for delivery and they said I get it on release date. Then they charged me and told me I'd get it next week. Fuckin Best Buy I tell ya
 
Ah, didn't know that.

Well, given that the original assassins were based on Arab hunters (particularly Altair), I'm not too far off I guess.

Now is about the time i bring up the possibility of them ever considering using previous guests' movelists as CAS only styles. Maybe wishing for some type of Q&A session with the devs to get some legit answers on the matter.

But then the reality sinks in of how many missing popular characters there are and how that compares in terms of priority. *sigh* not gonna happen.
 
Just wondering, how often do fighters get atop the Steam list? I feel like this is a very good sign, especially since SC has never been released on PC before.
 
Perhaps it is simply slipping my mind, but has there been any confirmation regarding Inferno in CaS? I can't imagine there would be any technical issues with the Night Terror style, but I don't recall any word of its availability either.

--Forgon
 
Perhaps it is simply slipping my mind, but has there been any confirmation regarding Inferno in CaS? I can't imagine there would be any technical issues with the Night Terror style, but I don't recall any word of its availability either.

--Forgon
You can't select his style in CaS. No idea if you can customize Inferno himself, tho.

Also while you can use Geralt's style in CaS, his customization is limited to weapons.
 
You can't select his style in CaS. No idea if you can customize Inferno himself, tho.

Also while you can use Geralt's style in CaS, his customization is limited to weapons.

Thank you for the swift response! Disappointing to hear, but informative nonetheless.

--Forgon
 
You can't select his style in CaS. No idea if you can customize Inferno himself, tho.

Also while you can use Geralt's style in CaS, his customization is limited to weapons.

By that i assume you mean character edit, we are still free to make up whatever we want with a CAS Geralt right?

Also, correct mr if i'm wrong here but Geralt is quite involved with both story modes, no?
 
By that i assume you mean character edit, we are still free to make up whatever we want with a CAS Geralt right?

Also, correct mr if i'm wrong here but Geralt is quite involved with both story modes, no?
Yeah, Geralt-based characters are 100% free to customize, it's that you can only change Geralt himself's weapons.

I know Geralt has a CoS chapter that's almost guaranteed to be non-canon, but I have no idea about LoS.
 
Yeah, Geralt-based characters are 100% free to customize, it's that you can only change Geralt himself's weapons.

I know Geralt has a CoS chapter that's almost guaranteed to be non-canon, but I have no idea about LoS.

But he is there and i suspect that is the major reason Projekt was cool with him being CASable. That doesnt bode well for future guests though, im thinking they probably wont be CASable.
 
Has anyone even confirmed if Inferno has any system related weaknesses? Can he still reversal edge? GI? Less health?

Or is it just another over reaction and he isn't that good. Abyss 2.0?
 
Inferno can't be used online, I believe. He was made intentionally overpowered as someone you could fool around with in offline modes, but not take to the online front.
 
Has anyone even confirmed if Inferno has any system related weaknesses? Can he still reversal edge? GI? Less health?

Or is it just another over reaction and he isn't that good. Abyss 2.0?

I shouldnt respond to your question as i dont have the game yet and thus arent really in any position to say anything but i thought i saw somewhere that he is in permanent Soul Charge but then that doesnt necessarilly mean anything.

That is still a bit of a sour topic for me. Not too happy about the fact that a character with any amount of unique moves was developed with the deliberate intention of not being fully playable.
 
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