Rusted Blade
[14] Master
Good presentation: it's useful information to add to all other indicators to try to arrive at reasonable predictions, though I will caution that the production, marketing and commercial aspects are so complex when it comes to release dates and advertising of post-release game support (and the specific circumstances of Tekken and Soulcalibur so divergent) that it would be a very surprising thing indeed if there was a super strong match-up on the release schedules. But again, it's not nothing, and I appreciate you putting it all together in this format, which is useful.If we did a direct comparison of Tekken 7 and SoulCalibur VI, this could very well be a loose approximation of the schedule we should look forward to:
Code:Season Pass 1 Jun 1 Eliza Jun 1 Tekken Bowl Aug 31 Geese Nov 29 Noctis Mar 19 Season Pass 2 Sep 5 Anna/Lei Sep 5 Marduk/Armor King Dec 3 Julia/Negan Feb 28 Season Pass 1 Oct 18 Tira Oct 18 2B Dec 17 Customization Set A Feb 18 Amy Mar 25 Customization Set B May 15 Cassandra Jul 21 Season Pass 2 Dec 10 Hwang/Lizardman Dec 10 Rock/Li Long Mar 10 Yun-seong/Setsuka May 30
This would put a season 2 reveal around November, because Tekken got about a month's notice.
On a side note, that's more or less the order I would choose the probable season 2 characters to be released in, but if you're right, I'd be prepared for some people to lose their ever-loving minds over Setsuka coming after Rock... Anyway, let's just hope that they do decide to do the two-at-a-time release methodology for SCVI SP2--it should light a fire under their asses to get the full offerings out a little bit faster than is ultimately happening here. They were so far ahead of even liberal projections for the time line up until this last one.. I really don't know whether Cassie's delay is about maintaining hype or what, but it's getting frustrating! And this is coming from me, someone who often chastises other players/fans/consumers for being too entitled in their expectations. But at this point, even I think the lack of communication after breaking with the pace they set with previous releases is confusing and hurting a game that is already struggling because of some of the under-baked aspects of the core game.
Agreed as to all points. For the first time in twenty years, I'm a year into the new game and still not settled on who I'm going to focus on ultimately. My time has been split between 2B, Talim, Taki, and Amy, all of whom I have into the D and E range: so I am basically vascilating between the rushdown characters (which have been my focus for the last few games, aside from some dedication to Siegy). And, much as others have expressed here, I find that Sophitia is pretty effective against all of these characters--owing I think mostly to her strong zoning options in the ranges that those characters are most effective within (alright 2B is maybe an exception insofar as, while technically most effective in one's face, she has pretty strong long-range options too, and is kind of always in the middle of transision between the two).Asta and Maxi are my main issues. Though I do agree. A good sophie having access to a few moves that can really get around a lot of what Talim can do.
But Astaroth is even worse: he has so many ways to shut down aggression from the rushdown squad that it can be downright demoralizing playing against him with any of them, once you leave F class---especially since the stream of buffs he's received starting earlier this year. I don't find Maxi to be as much an issue, though.
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