@Klimat @DanteSC3: regarding the topic of Cassandra's time traveling and just how much of it she does, from a couple of pages back (that I'm being too lazy to directly quote), a couple of details: Yes, unbreakable soul does present Cassandra as time traveling more than once; she's actually the closest thing to a main character that game had, but at first she is bouncing around Quantumn Leap style, until Edge Master finds and assists her. The thing is...that game treats her timeline hoping differently from how it is presented in SCVI. Cassie jumps from timeline to timeline, but stays at the same point in time, I think. In other words, she is an interloper in alternate timelines but she doesn't go back to a point in her own past, as she does here.
So...whether that's connected cannon or not is open to some debate: if it is is, it leaves open the questions of what happened that separated Cassie and Edge Master, does it have something to do with the fact that she is pushing herself into the past now, which maybe Edgy knew was fraught with danger, and how many times did she try to get back? I tend to agree that "tens of thousands" seems unlikely, but I do think the idea is that she has been trying to find her way home in a way that rescues her family from their fate for a long while, and it has taken its toll. It's also worth noting that this clusterfuck of continuity seems to be trying to pull in Broken Destiny a little as well, since that is where the mask, which features so prominently in the Soul Chronicle, originates.
On other topics you two discussed, I expect that Night Terror probably will come back, but probably will not be much better regarded than Inferno was this time around, and may not even get the offline playability treatment. Algol I think is virtually a lock for inclusion.
Considering the age of the game now they need to do to this to not only keeps things fresh but to give options to already restricted characters. Even though Taki is a lot better than she was on release I really think she's boring to play in SC6 with how restrictive her options are, they really need to bring back her Exorcism cancel and her neutral combos, she's currently an incomplete character IMO.
See, now this is definitely a good example of your mileage will vary, because I have an immense amount of fun with Taki's moveset this time around, because of its mix-up potential. Sure, I'll happily take an additional cancel and a combo or two, but I think she's actually as balanced as she's been since the first few games (relative to the game of course). Mind you, I'm like low E class with her, only.