Yoinked this from wikipedia.
Ø (or minuscule: ø) is a vowel and a letter used in the Danish, Norwegian, Faroese, and Southern Sami languages. It is mostly used as a representation of mid front rounded vowels, such as [ø] and [œ], except for Southern Sami where it is used as an [oe] diphthong...
You can push an opponent into a wall to reduce the pushback, so you don't lose ground if you're already on offense. It's just not something you want to do midscreen as a combo extender, which is a fair compromise because damage is pretty high already.
RE parry has great startup. RE attack, however, does not. It also does not track, is unsafe on block, and RE parry does not track much after its initial direction is set up so it is inherently whiff punishable.
RE can be mixed up by moves with fast recovery. Mitsu B is fast enough to be...
Pretty much this.
I think the opposite would be better where you can't use RE in the red since meter carries over. Right now being in red guard doesn't really generate that much tension, but losing access to RE's universal block and meter gain to some extent would drive more incentive to stay...
Yeah, normal GIs have a little slowdown and camera stuff. It didn't bother me too much, but Ultratien definitely did not like it.
Moveset size is probably to be V-esque since A+K does not appear to be an option for them, but it didn't feel simplified beyond that.
I dunno man I'm pretty trash in this footage, haha. I was nervous for some reason. Wish I got some of my Fourwude sets because I shed my mortal self and just became calibur.
But after watching it, I remembered how much dumb fun I was having. I need this game back in my life.