Foxpaw
[09] Warrior
That makes sense, I can agree with that.
I thought you were trying to pull a Nori on Zas.
I thought you were trying to pull a Nori on Zas.
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After playing Algol for a while he isn't all that in a bag of chip. He's mid at best after studying him for a while. But before 1.3 he was T.O.P no mistakes about it. I want to know some hilde counters for god sake. If people are scare of SC3, then they haven't seen Hilde yet.
It's easy. All you have to do is not get hit by a launcher. Easy enough right?
Cervantes has good tools to track step. For every single version, this has never been his problem. Getting fast chars out of his face has always been one of his small issues, but nothing majorI dont think cervantees is bad, but he is not top 5 . The fact is he can be side steped pretty easily.
this is just my opion so please dont bash me:) And to be all honest i dont know any very very very good cervantees.
Cervantes has good tools to track step. For every single version, this has never been his problem. Getting fast chars out of his face has always been one of his small issues, but nothing major
He has the following for Sidestep and 8wayrun:
3A+B
66A
1A (Risky as hell, but it does track step)
33A
6A (Great reach also)
Again, Cervantes doesn't really have issues w/step. 3A+B and 66A have helped me keep people from stepping so far in this game
you really feel liz needs to be in D tier? i disagree completely, and thats from a liz player who admits liz has shit for lows but can still do great without them, or heavy LC stance use.
Only Mina sucks imo. And Yoda of course.
i'll agree he does not have much in the way of deception, but he does have a few gimmicks and setups to acquire damage in times of need.
his post GI is superb. he has a few safe launchers, even more when spaced properly against most chararacters. his range is incredibly deceptive, he spaces better than people give him credit for.
wakeup imo isnt really a factor in most characters games, side roll destroys so many grounded options in SC4. even so, his 8B+K has a very odd disjointed hit box and can hit even if the opponent is clearly not around him.
throw game is decent, A throw to RO, B to switch position, and command throw for damage.
combine this with a few key moves that provide great hit stun and you have the tools neccessary to win.
and as always the SG damage is a nice bonus.
You know, I'd really love to strangle you sometimes:)This Move really could make him better in the Tier List than he is right now....