Some of this reactionary negativity is silly. I’m not really seeing anything that sounds that bad. I’m excited about soul charge, it sounds cool. The throws are going to take some getting used to, but do still sound like a true 50/50 against good players. Against mashy players, it sounds like you’ll really want to 4A+G, or they’ll get a lot of accidental breaks.
Guys do you think we could do a thumbs up/down type poll for all the points raised here to pass on?
No A+K (down)
GI Throws (down)
Single direction parry (down)
B+K throws removed (down)
No WL moves (down)
OK so I had to think of a couple of positives!
It looks like SC (up)
Ring outs remain (up)
Meterless GI (up)
Still has weapons (up)
RE shouldn't be on the list because it's something we haven't experienced. I believe they should be refining the experience of the last 20 years - for this game at least. Every game since 2 tried something new; some good some bad - take stock and build on that. Easily the safest way to make a great SC game.
Trying to constantly re-invent or introduce/change has harmed the franchise more than helped (as per the relative performance of the last 3 titles).
So by the sound of the throws and breaking them situation your opponent has to tech with 4+button to stop back throws (don't suppose you have tried 1 and 9 on back throws just to check?) and aim of the throw game will be to force opponent to have to tech 4+button so then you can hit them with the forward throws, whichever one is more ideal at the time.
Front throws sound like you don't need as much of a specific response to break to a point where the opponent might just happen to break the throw if they so happen to input a attack as you throw, whereas they are much less likely to be inputting 4A/44A/4B/44B/4K/44K (hence why I asked the question if 1 or 9 would tech back throws)
Thanks for the information @Futabot.
I have to say that this is the first time I'm getting really skeptical about SC6's mechanics. I hope that things will be changed throughout the ongoing development of the game - especially when it comes to throws and GI. GI sounds like it's going to be ridiculously overpowered.