- Thread starter
- #41
WARUI_NE
Prettier than you
imo AA is ok but BB is complete trash due to the riskyness of LO options
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...Maxi could guard from where the nunchucks are to his body, as soon as you release G, you recover in LO, and you can either perform B,K to try to score a knockdown, or press K to knock someone flat on their back and say "Hey, did I get 'cha?!"...
B or K having knockdown properties I think is a little over the top.
it was mostly a joke cause you kept stepping my RC shiftsBubble it was kind of hard to make out since talking on mic is muffled if I'm not using a mic, but didn't you say something about Maxi being easy to step? I was wonderig about this too, what if he has options of which stance to go into? Like holding 6, 4, or an attack button after an attack all offer different options
LOL I get so pissed at that moveOh lol, sorry. I say fix B+KB string, I remember me being able to block the last hit: "Come the fuck on Namco!"
I get all 5 flashes everytime, its the A I have trouble with
also the JF seems to whiff more then the non JF WTF is up with that?
Your so right on that. SC3 BB was better and looked cooler. i want sc3 second B input back(amazing stun) into Lo B KNAMCO: Give maxi a decent BB and AA and give him a few damage buffs, and some better frames...PLEASE!!!
HRD
i want a mid LO K hahahahahaha :)