- Moderator
- #181
Marginal
Chikara Sashimi
Viola happened.Dunno if it means a whole lot but i found interesting that at MLG maxi placed in the top 3. At NCR I dont see maxi in the top 8. Hmmmmm.....
HRD
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Viola happened.Dunno if it means a whole lot but i found interesting that at MLG maxi placed in the top 3. At NCR I dont see maxi in the top 8. Hmmmmm.....
HRD
Viola happened.
To be fair, at NCR, Krayzie and I were pretty much the only Maxi players. Krayzie was eliminated by some new viola technology in pools, but If he had made it to final 8, i'm sure he would have made some noise. I was sitting right outside final 8, tied for 9th. Maxi still has some stuff left.
We've just gotta play a ill bit harder or i would say longer to win. The nerfs just lengthen the play time
I've been able to land a very few (two in fact :P) CH 6A RO B RC A B combo, it seems to combo if Maxi catch them at the very tip of the range while they are dashing in (meaty hit I guess)
With this patch I feel like it's almost useless to use LI A brave edge at the end of combos anymore, does like no damage. Only use is for ring outs. Need to start figuring out some CE setups now, since Maxi's former best BE does shit for damage now. It's like they took Maxi's damage away and gave it to Viola. I might end up being like everyone else and just start playing Mitsu lol. The only good thing about the patch is that with the backdash nerf it's a lot easier to chase someone down with 66B, just too bad the move is still unsafe as all shit.
Heh, I've been using 6A+B BE to LO B into wakes. LO B gives a shitload of ground adv. Stuff like RC B and RC K have to be blocked. From there i mix my options accordingly. LI A combos got hit really hard indeed :)
It might be the best option right now, that's true but it's still sad. I still think Maxi needed the damage 'cause that's the only way to make them respect the stance game. Backdash~G nerf is his only true buff, and a rather big one, that's true !
But I think in the end it wont be enough to make him REALLY competitive. The top tier will prevail if this was the last (and first) balance patch.
snip.
All this PATHETIC whine is so annoying. "Nooo move A no longer does X damage I quit/switch char/game" wtf. This patch havent even changed much. Some move damage got worse ok, but your main game plan remain mostly unchanged, your loops still work, your damage is STILL GOOD (not ridiculous as before: "Maxi damage")snip.
Backdash~G seem to be a buff for nearly everyone, Maxi didnt have spacing troubles in the first place, why its a huge buff?
Why would anyone use 1BROA anyway?
1B RO B to stop attacks, 1B psl6 to mixup.
Anyway, aPat is probably impossible to master into appropriate execution level, and JGing is pretty easy so dont get hit by A-grab too much and react to 66B if ducking - you should be fine.
All this PATHETIC whine is so annoying. "Nooo move A no longer does X damage I quit/switch char/game" wtf. This patch havent even changed much. Some move damage got worse ok, but your main game plan remain mostly unchanged, your loops still work, your damage is STILL GOOD (not ridiculous as before: "Maxi damage")
So salty...
Im playing Maxi since the beginning, I took him as early as I did Mitsu. And I play a lot against aPat with him. I also play vs Maxi on daily basis, so I figured I would know.
Well Im sorry I dont base my game around getting my moves blocked, maybe that's why. If its blocked I only try to minimize damage. And doing 1BA on block will ... The whole risk/reward pattern you know.
Now suddenly BL mixup is nice even after 1BA blocked, and RO B is shit on block. Wow.
Do I have to tell you that
a) after blocking RO A~BL mixup is interruptible (and easy to anicipate)
b) Both parts of BL mixup are punishable by most chars very badly.
Im not saying its bad, but imo forcing a mixup with RO B is way better RR than with RO AK.
Saitoh, friend, Im not trying to boss around. I play many characters, Im learning all characters and spend a lot of time in practice with them, that's why I post in many arenas.
Overall, i don't think the nerf totally killed Maxi. A lot of the other good characters got noticeably nerfed as well, so he's still probably on the upper end of mid-tier. Its just those few top tier characters that screw his game up....... especially overpowered-ass Mitsurugi. I seriously think this game is less balanced now than it was before. The difference between the top5 and the rest is greater than ever. Outside of the top 5 though, the game seems pretty balanced.