The Sphinx :DSo, we're all pretty skilled when it comes to humanoid CaS, that is, CaS with the general shape of a human: two feet, two arms, and a head. But, how far can the CaS editor and the game proper be pushed in the creation of non-humanoid forms?
With the above in mind, the prompt for this round is: design a CaS that transforms into a non-humanoid form using one of the movesets' stances or any other move (e.g. Voldo's Mantis Crawl, Yoshimitsu's Dragonfly/Helicopter, Xianghua's Crybaby, etc.).