VILARCANE
[14] Master
This wasn't a vote for a vote no problem mon ami :)Aww, thanks V! <3
But whilst your Crow lady was cool, I love the vibrance and cuteness of Pas' Jayanti so, there's my vote.
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This wasn't a vote for a vote no problem mon ami :)Aww, thanks V! <3
But whilst your Crow lady was cool, I love the vibrance and cuteness of Pas' Jayanti so, there's my vote.
So, we're all pretty skilled when it comes to humanoid CaS, that is, CaS with the general shape of a human: two feet, two arms, and a head. But, how far can the CaS editor and the game proper be pushed in the creation of non-humanoid forms?
With the above in mind, the prompt for this round is: design a CaS that transforms into a non-humanoid form using one of the movesets' stances or any other move (e.g. Voldo's Mantis Crawl, Yoshimitsu's Dragonfly/Helicopter, Xianghua's Crybaby, etc.).
That's a really superlative job.