WolfLoneThe
[10] Knight
Run up, block is usually a good method of getting close to the opponent. Might not feel like you've done anything but up close Patrick is deadly.
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I've noticed it's not necessary to do that. 66[A]~B+K will net the same result for example. The game's not picky at all about when that first button's pressed as long as it's still down when the others follow.
He means 66K BE.
It's possible to step the second hit of it, or just guard it. Personally I prefer JG since it's easier and still nets a 66B punish.
Just tap and release G quickly when the second hit of the bullrush is about to connect.so the JG will stop it? How do you do the JG? I already beat him, but it will be good to know in the future. It's a pain fighting him, like I'm handicap giving him this guaranteed hit, and its not like its a small one. I beat him regardless -so kudos to me.
Xiba's 3A and 2A are i13, aren't they?Xiba did 6A, which is i17, so you beat him clean. Really, Xiba does not have an interrupt to stop you from doing this unlike other characters that can probably CH you out of this (I would have to check). Maybe 4A?
Invincibility frames.Xiba's 3A and 2A are i13, aren't they?
33_99B, or step into 1B or 66B.When you sidestep with Pat, what do you do? 22_88AA and 22_88B both don't seem to good. The former is two highs and the latter whiffs randomly so what to do?