This is why I like walled stages more than open stages. You can do more cool combos and fights don't end with a stupid ring-out. Walled stages are just more fun.Yeah, I agree. Though my recent testing on the move shows it can be VERY strong, especially in wall combos, so maybe like a NCC... but it should combo or be advantage on block, yes.
I agree, these changes are not flashy on paper but they seem like they will round her out better. They’re more fundamental improvements, and I dunno, having faster movement speed in GS sounds pretty good to me.Honestly, these changes sound really good. It sounds like they've really helped Jolly's poke and distance game, which is what that persona is supposed to excel at.
Tira's neck has always like... stopped existing in GS 4B:B :B, so I mean like.......... that's why she wears neckwear.The 4B strings for both JS/GS really do confuse me. They are animated so well with clearly lots of thought in them, but they are so poorly designed in terms of tracking and use. Maybe they intended it to just be fun moves for the trailers and nothing else.