Siegfried Videos

Thanks, Jink. I think getting things down consistently is important. It means I don't have to worry about the input side so much and can focus on improving my strategy instead. Some matches vs Amy... and did I mention that I hate B+K? LOL.

Amy (Luco) vs Sieg (LG) 1
Amy (Luco) vs Sieg (LG) 2
 
Here's some casual match

Cupui ( Sieg ) Vs Perjaka Super ( Xiang Hua )

Cupui ( Sieg ) Vs Perjaka Super ( Sophitia )

This my first time dealing with X and sophie
If I made some mistake please let me know THX
 
If I made some mistake please let me know THX



SRSH[A] is terrible anyway you slice it. 66A isn't that great of a move. I rarely, if ever, use it, just because it's slow and high. 66B, neither, because it's not exceptional enough at tracking to justify -20. Also, Sophie and Xianghua can and will punish 3, and also 11, but they're all yours from WS. 4[A] also isn't something you should just throw out and hope it hits, and DEFINITELY not something to interrupt with. Other than that, it's just you attacking from disadvantage and getting punished. Very nice roulette, though.

Two things I think would help your game are throws and a+ka2A. Throws just because, hey, they're throws, they're great. Never mind that Sieg has low throws. They're a part of every character's game, and you should definitely add it to yours. And a+ka2A just because it's a great low. Practice it, it's not that difficult, especially with a binded A+K.
 
hi thx for the feedback

SRSH A is forbidden lol
I should have used SRSH A+B instead :p
4A....should remove it from my top ten move :p

a+k2A I completely forget about that move
Throw...After Seeing my video again I rarely use throw
THX for remind it to me
really appreciate it :)
I'll try to fix my gameplay and play better next time
THX again :)
 
SRSH[A] is terrible anyway you slice it. 66A isn't that great of a move. I rarely, if ever, use it, just because it's slow and high. 66B, neither, because it's not exceptional enough at tracking to justify -20. Also, Sophie and Xianghua can and will punish 3, and also 11, but they're all yours from WS. 4[A] also isn't something you should just throw out and hope it hits, and DEFINITELY not something to interrupt with. Other than that, it's just you attacking from disadvantage and getting punished. Very nice roulette, though.

Two things I think would help your game are throws and a+ka2A. Throws just because, hey, they're throws, they're great. Never mind that Sieg has low throws. They're a part of every character's game, and you should definitely add it to yours. And a+ka2A just because it's a great low. Practice it, it's not that difficult, especially with a binded A+K.


X can punish WS .
 
X's AA is really fast
i10 if I'm not mistaken.
same with taki 's AA

usually I use WS , 3 , and 11 for my entrance to chief hold stance
When I realized WS is punishable, I really don't know what to do. :(
 
yes she can, if you do a knee. if you just WR then try to block she'll only get AA, still sucks for seig though

yoshi/taki/X can all mash out a free AA. in amy's case mash out 6BB
 
Ideally, you're only throwing out WS when it's got a realistic chance of hitting. Given the impressive guaranteed damage it does on CH or the even more impressive damage it does if they tech wrong, you shouldn't stop using it altogether - it's certainly got nice reward for the risk. Just don't spam it too much. Don't forget Sieg has vacuum arms and if nothing else you can always mix up WS with throw.
 
What!? I can GI-B+K X's AABull$hit out of guarded WS'[ B ]. I'll try it again to make sure, but I'm positive about it.

I.C.E.: Why the rush? Where's the GI? kA MixUps? agAs to guard? Hmm no good, I strongly believe you could have own that robot (no offense) of a player. You let the character beat you, not the player. Also, you shouldn't have roulette twice in front of him. He was waking up with 2A, surely he would have eated a CHit-RSH'K_B if you had pull it off. Even with the risks involve, momentum is a must.

Anyway, don't mind me, GG.
 
What!? I can GI-B+K X's AABull$hit out of guarded WS'[ B ]. I'll try it again to make sure, but I'm positive about it.

Nope... you can't.

I.C.E.: Why the rush? Where's the GI? kA MixUps? agAs to guard? Hmm no good, I strongly believe you could have own that robot (no offense) of a player. You let the character beat you, not the player. Also, you shouldn't have roulette twice in front of him. He was waking up with 2A, surely he would have eated a CHit-RSH'K_B if you had pull it off. Even with the risks involve, momentum is a must.

Anyway, don't mind me, GG.

I'll answer these in turn.

1) Why the rush?... Hmmm good question... Sometimes I do play a little to "urgent"... I'll look into that... I will say though that my goal was to try to keep my offense to the short amount of times that he didn't have a C3A ready to go... Further... I would rather not sit across the screen while she is bombarding me w/ charge moves.

2) Why no GI? There are a few spots I know I could have taken advantage of some patterns... But it's a risk (and a huge risk against hilde if you miss... see 7:11)... Even though I seemed to be playing "urgent" I was also trying to keep it fairly tight and not take to many risks. It did help me start that comeback in the 2nd to last round of the match though.

3) kA mixups... Good idea... I may try that next time... but not at the risk of eating a C3A or getting a SCH K stepped... I do think I could have incorporated that more tho...

4) I'm wondering what you mean by "rouletting twice in front of him"... I'm assuming you are talking about after 3B on normal hit?... If so... I was only hit out of that by 2A once and that wasn't when I was rouletting... it was after I stopped and tried to throw him (@ 2:49)... One other time was when he hit me w/ some wr charged a (7:36)... There are several other times in the match when I didn't do that specifically to prevent him from attacking (2:32, 7:04)... Just didn't work in my favor those times... And the rouletting in his face did happen to work in my favor @ 9:39

Edit: There was one other time I got hit w/ 2A... (around :23)... So 2 times... my bad.

5) Using RSH moves vs anybody is a huge risk... but especially so against hilde... blocked b or k = free doom combo... so yeah... I'll let you have that 1... lol... I'm not saying I'm against it because I do use it... but still... Are you really saying I shouldn't "roulette twice in face" because I got hit w/ a 2A (when i wasn't rouletting by the way... It was after)... but at the same time saying it's ok for me to RSH B_K and risk a doom combo?

I do really appreciate the good feedback tho... I will take the input with me back to the lab...

- I.C.E.
 
5. Yup, it is a risk of doom. But it was also a chance to lead the battle whether you got hit or guarded. But you know, you can also try GI his 2A with SBH from RSH. That way, you might force him to do Vertical mids and then, doing 6B+K~8B+K might work as dodging to punish his whiff.

1. Sitting across the screen with more life, might had helped you. That's why the clock is part of the rules. Using the clock for Siegfried, gives you the advantage of your opponent opening up more and probably get hit by anything you throw at them with "unsuspected" long range. Remember, the body's hit boxes of this game always gets bigger (side-scrolling way) when any action is taken, even running. Plus, I think its easier to punish Hilde at far range since her longest moves are Vertical. Provoke them to, then try 77A to punish any vertical whiff.


No problem buddy. I just didn't liked the way that battle ended, I was rooting all the way for you. ;)
 
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