Soul Calibur VI: General discussion

Ardent

[08] Mercenary
Credit goes to bk2128 (BlackKite) , from his Twitter profile. He did the translation. "Soul Calibur VI takes approx. 40 hours to clear the story, but promises infinite gameplay time for versus & character creations".
SCVI Fami review (1) *More like a re-depiction of the story beginning rather than a new story development +Other than individual character stories, you can also enjoy the other side w/ your custom chars, which is interesting.
SCVI Fami review (2) +Can do deep tactics without complex controls +Easy commands w/ not too many moves +Reversible Edge also acts as aid to beginners, so newcomers can jump in too.
SCVI Fami review (3) *Story has still images & short episodes; feels light but easy to understand +Custom chars can be created in much detail. Depending on choices they can change to good or evil side which is good *Systems & gameplays feel close to the 1st game.
 

Kiwi

[07] Duelist
I would like so much a last big anouncement before reveal... Something significative.
Credit goes to bk2128 (BlackKite) , from his Twitter profile. He did the translation. "Soul Calibur VI takes approx. 40 hours to clear the story, but promises infinite gameplay time for versus & character creations".
SCVI Fami review (1) *More like a re-depiction of the story beginning rather than a new story development +Other than individual character stories, you can also enjoy the other side w/ your custom chars, which is interesting.
SCVI Fami review (2) +Can do deep tactics without complex controls +Easy commands w/ not too many moves +Reversible Edge also acts as aid to beginners, so newcomers can jump in too.
SCVI Fami review (3) *Story has still images & short episodes; feels light but easy to understand +Custom chars can be created in much detail. Depending on choices they can change to good or evil side which is good *Systems & gameplays feel close to the 1st game.
40h story !! Oh really ? *_*
 

PSY

[09] Warrior
They gave V 37? Lol yeah I already don't put much stock in their shit then.

No single player modes
One main storyline
No character endings
Replaced cast
Bloated roster

Pluses being CaS, gameplay, and online... everything VI has and VI has all the shit V didn't except its roster is too small and smaller CaS options...
 

CelestialZodiac

[10] Knight
They gave V 37? Lol yeah I already don't put much stock in their shit then.

No single player modes
One main storyline
No character endings
Replaced cast
Bloated roster

Pluses being CaS, gameplay, and online... everything VI has and VI has all the shit V didn't except its roster is too small and smaller CaS options...
Depends how you look at the cast and styles V has compared to VI. If you don't count the mimics, the Alts. of Patroklos and Phrrya, Devil Jin CaS and the guest Ezio than the number of unique characters is about the same as VI.
 

Ardent

[08] Mercenary
About the smaller CaS options (without being aggresive to you, just pointing a fact), i don't think we will be limited as to what we can do with it. Besides, the translation says that characters can be customized in great detail. But, in case you're talking about item quantity, you shouldn't worry that much since we will be able to unlock stuff as we progress in Libra.
 
Last edited: