Foot
[12] Conqueror
thats what i meant dont have both of them at all. Hwang and yun both in s2 ? shoot me
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That’s practically impossible to have them both in season two, but I don’t see anything off about Hwang in season two and Yun-seong in season three.thats what i meant dont have both of them at all. Hwang and yun both in s2 ? shoot me
Because Viola doesn’t happen until a fair bit later, same as Algol. And I’m not sure where it’s even loosely implied that Viola can time travel, just that she can see visions of the future using Azwel’s crystal ball. We are constrained by the story leading up to but not starting SoulCalibur II, and Viola isn’t in the picture yet.
I wonder if DanteS3 will keep her predictions, because it kinda felt like Okubo was deconfirming those characters
Viola is my favorite character and I was hoping to see her in the game, but gave up after everyone saying she doesn't fit this timeline and is better suited for SCVIIThread's probably gonna last as long as the game itself will and longer at this rate. As for Viola, it's safe to say literally any character could show up at any point with the depth of boundary-breaking they've made Astral Chaos capable of. Time and space are irrelevant in that matter at this point, so even if it's not a great excuse in a lot of cases, and only Cassie had it properly set up aside from Geralt, the 2 of them alone make an easy enough case for them to choose who they want. After all, if SCIV Cassie can meet SCVI Cassie after experiencing countless timelines of roughly the same events, stands to reason anyone getting sucked into Astral Chaos or entering by any means could go anywhere.
So story restriction isn't really an issue, and NM and Sieg are separate points in time for the same character, so it's not like they're opposed to allowing that. I'd welcome having characters like Viola, Algol, and really literally everyone back personally. Not a huge list left for SC characters with their own styles, and if they stretched it to adding the kids, they already proved same weapons could be drastically different this time. No reason they couldn't keep taking that further. Unlikely, but the option exists.
Viola is my favorite character and I was hoping to see her in the game, but gave up after everyone saying she doesn't fit this timeline and is better suited for SCVII
The reason for that is probably because those characters will take spot from a potentially more interesting/unique characters. I mean - I'm all in for legacy characters to come back personally but I can understand why some may find Li-Long, Lizardman or Rock a waste of space.
Im not saying dont put clones in the game. Im just saying dont put them in the first 2 seasons. While there are actually characters who are way more unique out there already. After that go ahead give me 3 hwangs i dont care.
I think a character that specializes in hand to hand combat sounds refreshing. Perhaps a boxer (like steve)? maybe a martial artist (Akira)? how about another mishima (Kazuya)? i know for sure we'd get some sick combos too. as far as character goes, a stern middle aged asian man seeking soul edge will do lolSo if we are talking about DLC and if a new character were to be introduced in the SC world, what kind of weapon and what would the characters background be?
This type of lance is a weapon designed purely for jousting, not for combat on foot, lol. Hilde is the closest thing you'll get.
Well, I think there is virtuall zero chance a slot will go to a new original character, but the question is one worth considering all the same. I really wouldn't mind seeing a meteor hammer, though I appreciate it would take some work to be made to look fluid and natural in the context of a game like this, where it needs to be able to strike and be recoiled quickly, over and over. I'm also quite keen to see a proper saber style finally, and I think, given the timing of the setting, a Polish-Lithuanian officer with a Szabla would be a pretty ideal candidate, but the weapon could just as easily be any of the large class of period-appropriate scimitars that approximate a saber,: a Berber kimcha, a Turkic kilij, Indian pulwar, or Persian shamshir.So if we are talking about DLC and if a new character were to be introduced in the SC world, what kind of weapon and what would the characters background be?
I'd be all for sai, but they are a little overplayed in fighting games at this point; the design would have to be something unique in order SC to make them its own. I can see what you're going for with the Buddhist monk angle, but I think there's a problem there: the sai people are most familiar with (a variant of which is shown in your image selection) is really a weapon of Okinawan origin. It's true that a somewhat similar weapon also taking its basic shape from a short-hafted trident, was once utilized in India (and indeed through the eastern half of Eurasia in one form or another), but it didn't look quite as the sai we think of today does. Is an Indian monk with Okinawan sais close enough to accurate for SC purposes? I suppose so, but I don't see why, if they wanted to take a chance on the Sai, the monk couldn't be Japanese and remain Buddhist, as the religion did reach Japan and thrive there into the present day. Save the Indian for a pulwar, a patar, or an aruval.My vote goes to the sai and as for the character i would put it together with a indian budist monk, maybe then his story would be something like: in his search for nirvana rumors were that there is a sword that could help you reach it, but soon he discovers that the sword that people were talking about was soul edge, after realizing this he seeks to destroy it. (The story is a little generic i know)
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Ehh, this one veers a little too much back into the territory of silliness, for me. I actually kind of liked Giardot and his take on this concept--with the obvious caveat that all of the SCIII:CE bonus characters were unfinished gimmick characters who could not compete in high level play, to the extent it existed for that version of SCIII, being broken as it was with respect to balance and tight mechanics. But I guess I'm less forgiving these days, because just looking at that makes me roll my eyes a little at the concept: a lance is shaped as it is because it was a force concentrator and it only makes sense as a cavalry weapon; having all of that mass distributed across its length makes no sense for a melee weapon. There are a number of historical weapons however that functioned as light cavalry lances that could also function as a spear or pole-arm in a pinch, and I can see those working decently enough--although, frankly, precisely as Dante points out above, a vague approximation of this is kind of what Hilde already sports.Also a lance would be nice, we had it in SC3 so why not reintroducing it but this time with a proper character attached to it.
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Yup, I am 100% with you here: in the past here, I've even advanced the theory that Kazuya is the logical next hand-to-hand character to import into the series, to finish out the Mishima trifecta. But whether its him or another brawler entirely, I think we definitely need a fist-bearing fighter: they bring so much to the table in terms of gameplay variety and creating an option for the thousands upon thousands of creations out there for which no weapon really feels appropriate. I certainly would never object to Akira, or any VF character, making a guest appearance anywhere, but at the same time, I'm not sure I think this is the ideal context for him: as contemporary 3D fighters go, VF and SC inhabit relatively opposite ends of the realism<--->fantasy spectrum, and aside from this, there's very little to induce Namco to license a character that has virtually no present-day cross promotional appeal to draw in new players, which is one of the major roles of a guest character.I think a character that specializes in hand to hand combat sounds refreshing. Perhaps a boxer (like steve)? maybe a martial artist (Akira)? how about another mishima (Kazuya)? i know for sure we'd get some sick combos too. as far as character goes, a stern middle aged asian man seeking soul edge will do lol
It's just not very likely to happen, based on what we know about how that character was licensed from a non-regular employee. As a business decision goes, Namco is unlikely to endorse bringing back a character that would need to be re-contracted around when it costs them very little in comparison to just generate a new character with their own design. Besides, if they wer to bring back any of those guest designs, clearly it should be Kamikirimusi!In my frustration I spoke too soon about nothing being a surprise to me —
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I do really, truly wish that Project Soul would feminize Ashlotte Maedel’s moveset and put her back into the series.
1). A normal European Longsword user. Currently the closest thing we have is Geralt, but half of his arsenal is also magic plus he is not a SC original character and will be out by SC7. I imagine the style to draw heavily from HEMA and look close to For Honor Warden archetype with half-swording and murder strokes galore. Those things look cool as heck and are historically accurate on top of it:So if we are talking about DLC and if a new character were to be introduced in the SC world, what kind of weapon and what would the characters background be?
I personally wanted a character that uses a bow with a blade on the tip, like Mina Majikina from Samurai Shodown (2019). As for his/her background, I don't know, as for the appearance, I would like a dark-skinned character...So if we are talking about DLC and if a new character were to be introduced in the SC world, what kind of weapon and what would the characters background be?
I hope not. I mean, I love playing Kazuya, he's been my main since Tekken 2 and once you enter the EWGF vortex he's addictive as fuck to use, but transferring those moves like that to another game hasn't exactly been implemented to a satisfactory standard yet. I've actually been quite fortunate with this experience seeing as I main Kazuya in Tekken and Yoshimitsu in Calibur, the Mishima Karate attacks don't have the same crunch in the Calibur games much like Yoshi's moves don't have the same crunch in the Tekken games (which sounds odd seeing as he's originally from Tekken). If Project Soul decide to do a fist fighter then the character should have their own original moves otherwise I would feel cheated if the character stole all their animations from a Tekken character. Also I think Olcadan would work well as this fist fighter, he does have that Heihachi aura about him.I've even advanced the theory that Kazuya is the logical next hand-to-hand character to import into the series, to finish out the Mishima trifecta