Soul Calibur VI: General discussion

Love letter to Hwang
All of this is great stuff. I really couldn’t have put it better myself. :sc3hwang1:

The only thing else you might add is how Broken Destiny included a good number of minor characters as custom fighters in Quick Match mode, including Hwang, Li Long, and Arthur, though obviously they just used Yun-seong, Maxi, and Mitsurugi styles, it shows that these characters are not forgotten, except in SoulCalibur IV the original, they’ve always returned in one form or another. They return in SoulCalibur V’s Quick Battle once again, though Hwang is using Devil Jin style now, for some reason, I guess because Leixia would have been too feminine a style for him.
 

I posted this and then deleted it because I realized nobody else has verified this. So if this is not correct or turns out to be false don't shoot me!

But really? Dampierre?
I'm leaning towards this being nonsense. I've snooped through quite a few files and I've seen nothing implying Rock, Yun-seong, or Dampierre were being worked on.
 
I'm leaning towards this being nonsense. I've snooped through quite a few files and I've seen nothing implying Rock, Yun-seong, or Dampierre were being worked on.

Well...I don't want to insult the tweeter since they seem to be intelligent ( I really do envy those who are skilled in this area of expertise) but I'll take your word over theirs since you're consistent and provide evidence to back your claims :D

Edit: Dampierre is just a huge red flag to me. He is easily one of the least popular characters due to them mishandling his introduction and return in SCV (being preorder/post launch DLC)
 
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Well...I don't want to insult the tweeter since they seem to be intelligent ( I really do envy those who are skilled in this area of expertise) but I'll take your word over theirs since you're consistent and provide evidence to back your claims :D
I think I can easily refute their claim if they say what file they found this in.

I use my harddrive space very sensibly. So sensibly that I have 10 copies of SC6 (all different versions spanning from October 2018 to now) on my harddrive which take at least 260gb. So if this elusive remnant of Dampierre was only visible at a specific time, then I can check if that's true.

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@FluffyQuack

Smart move, not just to prove the claims but also for historical archiving. In the realm of video games, so much stuff has already been lost to time because of developers not archiving their revisions. While that practice may bother some publishers when you're dealing with a current gen game, in twenty years no one will give shit accept those who want to study the process of development, as well as experiencing those games at that point in time. I'm sure some of you are old enough to remember those old bootleg arcade versions of Street Fighter 2, that were like MVC before MVC was a thing. Without the likes of MAME and people doing rom dumps, those bootlegs would have been lost to history. I'm not trying to encourage you here FluffyQuack, but I'm sure you respectfully understand where I'm coming from with this.
 
@FluffyQuack

Smart move, not just to prove the claims but also for historical archiving. In the realm of video games, so much stuff has already been lost to time because of developers not archiving their revisions. While that practice may bother some publishers when you're dealing with a current gen game, in twenty years no one will give shit accept those who want to study the process of development, as well as experiencing those games at that point in time. I'm sure some of you are old enough to remember those old bootleg arcade versions of Street Fighter 2, that were like MVC before MVC was a thing. Without the likes of MAME and people doing rom dumps, those bootlegs would have been lost to history. I'm not trying to encourage you here FluffyQuack, but I'm sure you respectfully understand where I'm coming from with this.

The way I'm storing these files isn't the best considering I'm storing only the assets, not the binaries. On the bright side, you can actually download any old version of the game from Steam (the process is a bit fiddly, though).

I think the best I've done when it comes to preserving stuff has been with artwork. I spent a lot of time last year digging up the all promotional artwork I could find at the highest possible quality (I also spent a lot of time AI upscaling SC artwork which wasn't available at a high res):
 
S: Mitsurugi and Arthur
A: Hwang and Yun-seong, Rock and Astaroth
B: Sophitia and Cassandra, Aeon before SoulCalibur III
C: Seong Mi-na and Kilik, Raphael and Amy
D: Siegfried and Nightmare, Li Long and Maxi
E: Necrid and Azwel, Dampierre and Ezio
Lots of good candidates for season 3 in addition to whoever doens't make it in S2 between Hwang and Yun.

However, by season 3, wouldn't brand new characters be expected? Or is Project Soul so talented that their re-imagning of Rock / Aeon / Li Long / Korean Swordsman basically qualify as a new character ?

did Fahkuram in T7 share some basic Bruce Irving game mechanics and movesets? I'm not familiar with I don't think Leeroy had any analogues in Tekken 7
 
I think I can easily refute their claim if they say what file they found this in.

I use my harddrive space very sensibly. So sensibly that I have 10 copies of SC6 (all different versions spanning from October 2018 to now) on my harddrive which take at least 260gb. So if this elusive remnant of Dampierre was only visible at a specific time, then I can check if that's true.

View attachment 77335

I tip my vedora to you sir.

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Or is Project Soul so talented that their re-imagning of Rock / Aeon / Li Long / Korean Swordsman
SC 6 is the only game in terms of plot that Rock is useful for something, if it is for him to come only in SC 7 or 8 just to be crushed by Astaroth and replaced by Bangoo in SC 9 or 10. Would be better they pretend that character does not even exist.
 
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