Something I was thinking about was Soulcalibur VII. Of course I could bang on for days about how I want more modes (Chronicles of the Sword, etc.), more characters, yadda yadda, but weirdly enough I'm more concerned about what we already have.
I honestly LOVE how Soulcalibur VI handled the Story/Soul Chronicle mode, and I'm just hoping they keep it the same in the next game, especially if they'll be continuing everyone's stories through the events of SCII-IV. It would be really weird to suddenly have a lesser Story Mode or some alternate way of playing it out. I feel like they've created a formula that works really well and that they NEED to stick with now and have be a mainstay in the series, and I really hope they do because it was beautifully done. I actually got emotional in some scenes, even with the questionable voice acting at times, and I really enjoyed getting to know every single character again, and of course the love and care they put into it really sold it. I just rewatched my obvious favourites; Raphael and Amy and it never fails to pull me in, something I've never experienced in a fighting game before.
In a similar sense, the roster is something else that, in order to continue all the plot points they've set up, will have to pretty much be the same, but since some of those (in some cases quite major) plot points were set up via DLC characters, I just hope they are given a big enough budget and time frame to really be able to do it all and that some plots and threads araen't left on weird notes or cliffhangers 'cause they were unable to bring a particular character back.
I'm hopeful (sorry Amy) after Soulcalibur VI, but y'never know :/ the higher ups might just me like "nah, you get a peanut budget again" and then we'd be in trouble. I wish they'd get the resources they need to shine without restrictions.