LisaK
[14] Master
Plot twist: Arthur is the Bonus

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As boring as that would be, I'd rather Arthur than Dampierre.Plot twist: Arthur is the Bonus
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Don’t give them any ideas of doing something like that.I'm suspecting the season pass bonus character to be edgemaster tbh.
It would cheat everyone out of the extra money they paid to get the character. Is that a joke?Edge Master as the bonus would actually be the best choice, because it wouldn't lock out those who didn't buy the season pass from enjoying every character in the game. A season pass is just an easier way to get all the DLC with one purchase, and EM would be a neat little "thank you" from Namco without insulting all the other players who can't afford that purchase or didn't feel like paying for it.
Infinitely better than locking a full character behind a $30 paywall.
Snip.
Or alternatively, a brand new character that people will like.I'm curious who they have chosen to release as DLC. They'd need to choose carefully as if they choose a random low-popularity returning character then a lot of people would happily skip buying the character. I'm thinking the DLC characters would need to meet one of the following criteria:
I could see Edge Master being the only mimic but limited to the season pass, as then people would need to buy the season pass if they want access to a mimic character.
- A very popular returning character
- Guest character
Inferno as the only mimic unlocked by the story would still make a lot more sense than otherwise. And the reasons you listed are why I feel like Setsuka and Hilde are the most likely returnees to be DLC and they likely will do a guest, which seems like it would be 2B. The last slot, which may well be the bonus, should be extra enticing to get someone to want to buy the season pass to get them. Maybe Amy/Viola, Seong Mi-na, or Cassandra. Or if the Vergeben stress sweat rumor is true, the maybe Raphael.I'm curious who they have chosen to release as DLC. They'd need to choose carefully as if they choose a random low-popularity returning character then a lot of people would happily skip buying the character. I'm thinking the DLC characters would need to meet one of the following criteria:
I could see Edge Master being the only mimic but limited to the season pass, as then people would need to buy the season pass if they want access to a mimic character.
- A very popular returning character
- Guest character
I feel a lot of people would be hesitant if it's an all-new character as they have no idea if they'd enjoy the playstyle of the character. But on the other hand, if Taki was DLC then that would get a ton of sales as there's a lot of fans of Taki (though it would also piss off a portion of the fanbase). And as long as they choose popular characters, then I think guest characters would sell well regardless. I'm thinking people are primarily interested in guest characters for the gimmick factor rather than expecting a great moveset.Or alternatively, a brand new character that people will like.
Bah popular or not most CaS players would buy any CaSable style but avoid guest characters as they aren't useful for CaS. In fact most any CaS player would take a complete unknown new style if CaSable over a useless guest as well. Most non CaS will pick up any style they might compete againsr be they guest new or otherwise so that they can even if they don't like the character better learn it to compere against it.I'm curious who they have chosen to release as DLC. They'd need to choose carefully as if they choose a random low-popularity returning character then a lot of people would happily skip buying the character. I'm thinking the DLC characters would need to meet one of the following criteria:
I could see Edge Master being the only mimic but limited to the season pass, as then people would need to buy the season pass if they want access to a mimic character.
- A very popular returning character
- Guest character
I'll be curious to see if they've done any work to hide the DLC characters from the final game assets. A lot of games contain pieces of DLC (or in some cases, the DLC is already in finished form in the game install) which might reveal everything about it. Tekken Tag 2 is a good example where people figured out all of the DLC day one as it was all on-disc. Capcom scrambled character codenames in files after one of the betas. Namco named DLC characters as "DLC character 1" and etc in Tekken 7's game files, though they forgot to remove references to Tekken bowl.
I’d rather they keep guests to a minimum and introduce ideas that will actually stick around. As long as they’re not like the SCV characters I don’t think people would mind.I feel a lot of people would be hesitant if it's an all-new character as they have no idea if they'd enjoy the playstyle of the character. But on the other hand, if Taki was DLC then that would get a ton of sales as there's a lot of fans of Taki (though it would also piss off a portion of the fanbase). And as long as they choose popular characters, then I think guest characters would sell well regardless. I'm thinking people are primarily interested in guest characters for the gimmick factor rather than expecting a great moveset.
Honestly I'd be all for guests if the damn owners if their IP would relax a bit and allow for guests to have a real style and become CaSable. I mean I seriously wonder sometimes what they are thinking. Whenever a guest shows up and creates an unCaSable style slot it has the reverse effect and actually pisses me off against them and their IP which is clearly not a desired result. I can't be the only person affected in this way.I’d rather they keep guests to a minimum and introduce ideas that will actually stick around. As long as they’re not like the SCV characters I don’t think people would mind.
DOA5 solved this problem years ago. Takes notes Namco and Capcom. *coughs* Exhibition mode! *coughs*The problem with unlockable characters is that its inconvenient for tournaments where they'd have to unlock everyone on every machine they're using (imagine having to complete everything in Weapon Master mode multiple times so everyone can play as Lizardman for example). CAS parts and extra costumes and weapons and museum stuff are all nice things to have us unlock though.
Check the Tekken World Tour events in the US. It seems that the demo has been at all of those. Coming up is CEO (this weekend lol) and after that Summer Jam.
What if we don’t get a reveal this Thursday :(
What so on and so forth? Not UNI, not GG, not SFV, not MvC, not KI, not Tekken, not Chaos Code, not Skullgirls.
KoF has bosses locked behind a quick arcade mode. NRS does Story Mode-locked characters. But they're really in the minority.
edit:
I do remember more recent iterations of SC besides 3 having Story Mode locked characters. But that was 6 years ago. Times are different now.