Soul Calibur VI: General discussion

I wonder how that file size is so small. Could there be more coming day one? Is there a limited amount of CGI? Do the less animated backgrounds help?

Anyway, I think a concept contest would be cool! Maybe if there was a standardized form for how to present the information and an info limit, everything could be neatly organized. I'm sure some people could really come up with cool ideas.
 
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Clearly, EA executives saw screenshots of Ivy and thought "Well, there's no way we can compete with that" and thus they moved the release date.
cool now only if something were to happen to RDR... then SC would be safe

RDR2 was already delayed twice, and then already confirmed many time that this will be the official release date, so there's no way it will move for RDR2. (Tho personally i wouldn't even mind it.)

Is that true?

I hope not.

I wonder how that file size is so small. Could there be more coming day one? Is there a limited amount of CGI? Do the less animated backgrounds help?.

Probably cause there aren't to much movies/ cinematics.

Tho it may be a bit more for PS4 depending on how res it's gonna be on Xbox One and PS4.
 
You know what PS should do?

A concept contest. They show a bunch of concepts for Soulcalibur and have the audience vote, and the one with the most votes becomes a legit character. Think like what Eliza became in Tekken.

Last time they did anything like this, it cost us Patroklos awesome looking Janissary 2P outfit concept and gave us the forgettable 2P he has in V.
 
Cutscenes are usually what takes more space in a game, if the game is 10GB it either means that the cutscenes are rendered in real time by the console or there are not cutscenes at all.

10GB does not mean that the game is not packed with different modes and content remember this is a fighting game not Uncharted.
 
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