Niwona
Let The Rhythm Hit 'Em
People here making me hate SCIII for no reason with them pretending it was a perfect game lol gotta get away from the SCVI negativity.
Anyway, I think it's hard to make new characters and promote them as DLC in the current age where most of the games are striving to make things easier. SFV kind of works because the base roster/mechanics are so bland that the new DLC people are intriguing because of the flavor they add, but those DLC also have sold terribly (caveat that they allow you to get them for "free"). But mostly it's hard to make innovative and complex designs, but add lore and character to them without adding extra story parts or something.
Xrd the only new DLC was doing good because he was real strong. NRS purposely makes them strong so people buy them. So I guess they could do that, but then people will just hate them.
Anyway, I think it's hard to make new characters and promote them as DLC in the current age where most of the games are striving to make things easier. SFV kind of works because the base roster/mechanics are so bland that the new DLC people are intriguing because of the flavor they add, but those DLC also have sold terribly (caveat that they allow you to get them for "free"). But mostly it's hard to make innovative and complex designs, but add lore and character to them without adding extra story parts or something.
Xrd the only new DLC was doing good because he was real strong. NRS purposely makes them strong so people buy them. So I guess they could do that, but then people will just hate them.