Schlep
[08] Mercenary
Tiamat is right. 1K is definitely great: it launches for a 6:6B and if held goes into BS. 2 A+B,236(CR) is one of his best moves. Then there is 4A, which is fast and also goes into BS. If you can do 6:6B consistently, that's his best punisher. A+B stuns(shakable) on normal hit, interrupts a bunch of crap, and is fairly safe I believe. 3B,B is amazing, fast, and damaging. 3A ducks and stuns on CH. WS 3B knocks back a bit (a perfect distance for a CR A+G/ B+G). When in BS Voldo's options are almost countless. I love 1B. People seem to expect it, but there are many other mix ups to choose from. BS CR B+K seems to surprise people, so I throw it out there from time to time. BS A+B knocks way back, has ring out properties, and auto-GIs highs/ mids. BS is where everyone says the magic happens, but his regular stance moves are really good too. Also, landfish and mantis are underrated.