Grabing part of Meta Game?

Short answer, of course it is. In matches where defense is well played any advantage works. Grabs work with the principle that if you guess wrong you can eat damage. With some characters a little, with some alot, and some times on can lead to the end of the round. You have the option of ducking/sometimes jumping, or countering. All goes with the ebb and flow of the match.


*Below is a personal commentary on the idea of broke and cheap. If you dont wanna read it skip back to the top of the thread or watch this *



airman: In a match nothing is considered cheap, this includes the tactics that we consider "broken" in the game. A little damage for AA and BB add up in a match and can be the difference in winning and cursing to yourself and going home. We may not want to win/or lose by the use of so called cheap tactics but that is the nature of the game that we play. Any means necessary in order to win no matter how fairly its stacked against the opponent in order to win. This brings about another query on the idea of cheap. When is one tactic considered cheap and the other isn't? I believe when it make one character have the overwhelming advantage against another but in competitive games like this it is about winning so in order to win alot of tactics have been made ranging from general pokes of AA,BB, low poke,and grabs to the whiff and dead Doom combo(and its variations), along with the Algol death combos and bubble traps and beyond(stuff we haven't learned yet). The time when we recognize something that gives a character the overwhelming advantage in all situations they are considered top tier and usually attract more players to them in order to win easier over the long run(X from all SC accept this one or Shiek anyone. Matter of fact it happens in all fighting games). What I'm trying to get at is that no tactic should be considered "dumb"; just a way to win. Though I personally don't approve folks running to top tier in order to win I can understand why folks would want to in order to prove that they can. It's just annoying playing against it. Even more so when the opponent does not have to deal with your characters metagame as much as you would, or have to put in the same amount of effort in order to win, but hey that is the purpose of fighting games. To win. Like I normally say if you dont like it you don't have to play it.
 
yh theyre really good for mixups. Never know if your opponent if gonna run and grab you or bull rush you or w/e and ring you out since your crouching lol.
 
i'd like to go offtopic a little
guys who participate in tournament
using BB or AA in close combat in order to add little damages is cheap or not?
i mean , i use few BB or AA finally , it's dumb ?

Yes, AA and BB are incredibly cheap and should NEVER be used at any point.
 
Yes, AA and BB are incredibly cheap and should NEVER be used at any point.

I love that you said that Mr.BB fanatic lol I know your being sarcastic though. Yeah grabs are to be used whenever you need to. When I play vader I will grab you until you need to have a smoke.....(I wonder if anyone will get that) I guess it wall depends on your play style
 
Something is only cheap if someone perceives it as cheap. They say beauty is in the eye of the beholder. Cheapness is also in the eye of the beholder.

but yeah throws are extremely important for mixups and doing good damage to guarding opponents. some characters of course have better throws than others, but every character should be using throws a decent amount of the time imo
 
you could also force a certain princess to release her charge in order to break.. or eat the grab damage + wakeup mixups
 
LOL at the "certain princess" part...

Throws are important. They're hardly cheap either. Knowing when to throw, and which throws to use is the tricky part. Throws also present some funny mind games. Consider the situation where a NM player has their back to the edge of the ring and they throw their opponent. Does their opponent break B, because NM's B throw will RO? But what if the NM player knows that they will be breaking B to guard against the RO and so uses A instead? Maybe they should be breaking A... and so on.
 
some characters have shitty throw range so you might see less grabs from them, some characters have long and damaging grabs or even command grabs,you'll see them more often (rock, asta, sieg, nighty, algol, ivy..etc). Grabbing is all about screwing with your opponent's mind
 
Its funny that you would make this thread, because lately i've been having people accuse me of "not being able to beat them without ring outs and grabs." But my arguement is this; These tools are both easily avoidable, and available for them to use. What do I do when i'm weary of being rung out? I back off, I walk to the middle of the ring and let my opponent come to me. I don't even attack, I do what I call "Resetting" the match. I let them come back to the middle, and then we fight again. Is it annoying? Probably, if you wanted to ring me out but tough luck. And as far as grab breaking goes...grab breaking is so insanely easy to do, and the timing on the grab break is as loose as possible. I mean, the timing is so loose that you can break grabs after you've already been grabbing. Astaroth's flight of the wicked? You can break that even after he's already grabbed you.

Its all a matter of having this make-believe "code of honor" that a lot of people go into battle with, got that from Sirlin, but it makes sense. You follow your code of honor and i'll just keep on winning.
 
I think it may just be me, but I think every character needs to utilize their basic moveset, BB, AA, 2A, 2K, and throw. Well, with some exceptions.
 
Short answer, of course it is. In matches where defense is well played any advantage works. Grabs work with the principle that if you guess wrong you can eat damage. With some characters a little, with some alot, and some times on can lead to the end of the round. You have the option of ducking/sometimes jumping, or countering. All goes with the ebb and flow of the match.


*Below is a personal commentary on the idea of broke and cheap. If you dont wanna read it skip back to the top of the thread or watch this *



airman: In a match nothing is considered cheap, this includes the tactics that we consider "broken" in the game. A little damage for AA and BB add up in a match and can be the difference in winning and cursing to yourself and going home. We may not want to win/or lose by the use of so called cheap tactics but that is the nature of the game that we play. Any means necessary in order to win no matter how fairly its stacked against the opponent in order to win. This brings about another query on the idea of cheap. When is one tactic considered cheap and the other isn't? I believe when it make one character have the overwhelming advantage against another but in competitive games like this it is about winning so in order to win alot of tactics have been made ranging from general pokes of AA,BB, low poke,and grabs to the whiff and dead Doom combo(and its variations), along with the Algol death combos and bubble traps and beyond(stuff we haven't learned yet). The time when we recognize something that gives a character the overwhelming advantage in all situations they are considered top tier and usually attract more players to them in order to win easier over the long run(X from all SC accept this one or Shiek anyone. Matter of fact it happens in all fighting games). What I'm trying to get at is that no tactic should be considered "dumb"; just a way to win. Though I personally don't approve folks running to top tier in order to win I can understand why folks would want to in order to prove that they can. It's just annoying playing against it. Even more so when the opponent does not have to deal with your characters metagame as much as you would, or have to put in the same amount of effort in order to win, but hey that is the purpose of fighting games. To win. Like I normally say if you dont like it you don't have to play it.
wow
dude
thanx for your answer!!

so it's cool , sometimes i was thinking i stole the entire match loool

i remember a tough last match against a great ivy , i was maxi
then the match was hard and tough , in 3 rounds , so the first round , he destroyed me , but i was able to make a comebak and then finally , there was a decisive round 2-2
my maxi was very vulnerable to the long ranges attacks of ivy and he didnt let me approch him ! he was so hard to deal with!

he was just close to win the match because my maxi was close to zero vital jauge but his ivy was close to ring out , he just performed a high long range attack which didnt touched me at all and then i saw the opportunity and run into it and eject him into a ring out and won the match.
i send a excuse mail to him which told that it was my only chance to win the match but he was weird, he told me something like , " lool a win is a win , it's cool dude"

Now i get what he was talkin about!
 
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