Ring
Lay still now
Hmm... I'm still not quite sure if they really base SC5 on SCBD. I mean, has Namco based SC4 Ivy on SC3:AE? Additionally, Ivy is the character that has changed most. She always feels like a completely new character. I think the new Ivy's gonna be a new surprise again.
So if you (not you, Ring, but all Ivy players who posted in the wishlist) want something new, something "fresh" and have some new ideas for the SC5-Ivy, I'm ok with that. But you have to admit that, to a certain extent, some changes are not quite justified with regard to how she is in SC4.
It depends on how you look at it. It's like with how this whole "miscommunication" (:P) started - if Namco were to make Ivy's CTs strong like in SC3, the rest would have to be weaker in compensation. I think Namco learned a lot in regard to balance and they won't make the same mistake again. And yea, the moves are mostly based on SC3:AE property-wise. It was actually a good idea because SC3:AE was nicely balanced.
Yeah, she's like a new character in every game and it's very commong among new characters to have some glitches. Like Setsuka in SC3, I'm sure CH 33B to aThe problem that I see with Ivy, especially with SC4, is that because of her drastic changes from every SC to the next one, some glitches find their way into her gameplay. And that was extremely problematic in SC4.
Truth is even if they got rid of the stance lock it wouldn't change anything. It's still possible to spam those moves during stance cooldown, just like in BD. For example you can do WP6B+K, 6B+K, 6B+K2_8 or 2x 6B+K2_8, then press A~g~A+K and repeat. It just takes some more effort because you have to manually change the stance, not only hold down a button. I think they realized that so had to tone down some moves (like removing CL1BB+K pushback completely) because there was no other option.It all began with her WS B infinite. And then there are her SW a+b[A+B] unblockable, CL 9[g]B, WP 9[g]B, SE B+K6 and her countless stancelook possibilites (SW 2A+K, CL 1BB+k, WP 6B+K, CL A+B A+K WP 1B+K 3B+K,...). Imo, none of these were intended. Ivy players call it "special features" or "easter eggs", but to me it's nothing but a bug.
In addition, some things remained the same, like: you can do SW 2A+K infinitely when holding B, or SE B+K6 is still in. Maybe they really were hidden easter egs, not bugs in the first place. Also, CL A+B, A+K, WP 1B+K, 3B+K can be also done w/o the stance lock :)
It was me but I didn't mean it in a way "every move must be useful", that's not possible of course. I was mostly referring to some strategic moves like WP AA that you never use because the properties are so horrifyingly terrible (couldn't think of any better term :P)And I don't know who it was, I'm too lazy to look for this statement in the last pages, but someone said that every move in her movelist should have a use and not only exist. Again, I think that here we see that Ivy players indeed are a little spoiled. :P
Can you name a SC-character who had only useful moves? Imo, it's completely unrealistic to ask for this. And let's be honest: I think Ivy players should be the last players complaining about too many useless moves. At least you have a lot of moves. :P
Nah, we are used to that, Ivy hate is something common nowadays :P no but seriously, I don't think anyone here felt attacked or something (spare the miscommunication between Eli and Doc xD)And don't get me wrong, nothing I wrote is directed against the Ivy players personally. I go with JAG here, even if you hate a character, then hate the character, but not the player. I played Xianghua in SC3, too, and I know by experience how it feels to be always reminded of how broken your character is if you win a fight.