I_Love_Aogami
[12] Conqueror
Sure is good that people have switched topic from the game's graphics to the potential quality of Soul Calibur VI's netcode.
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Can I get a link?lol Okubo already confirmed character creation like a week after SCVI's announcement.
The Xbox loading times are also terrible tho.PS4 is SATA2 speed while PC can fully exploit SATA3 speed. Can't remember if Tekken 6 installed on the hard drive so you would have been throttled by the disc read rate and even if it was on the hard drive I wouldn't be surprised PS3 is SATA1 speed.
http://www.siliconera.com/2017/12/1...nds-collaborations-teases-character-creation/Can I get a link?
Dont quite like this idea because if the amount if frame delay they had implement OFFLINE to make it work.Is Tekken 7's online worse than Soul Calibur V?
Never played Tekken 7.
If SCVI's online is like SCV i'd be totally cool with that.
I feel your signature is very relevant right now: "Hope only brings disappointment..."I had a crazy, wishful thinking thought earlier. Perhaps the reason they're not revealing the updated character select screen (to show the true number of slots) yet is because the number of slots would be so big that it pretty much guarentees most/all of the cast from each game (not including Bonus characters) returning, thus making character reveals less exciting. When you think about it, the reason character reveals are so exciting right now is because we feel like there's a limited roster, so the slots are precious and no character feels safe, making it all the more hype when a character gets announced, but if they show that there's a large amount of slots, then we aren't going to be freaking out about who might be in and thus the reveals don't have the same impact.
Kinda goes with a theory someone else came up with about the number of reveals being intentionally low to drive us all crazy so that the reveals are more important to us when they come. Market strategies and all (frustrating as they are).
I doubt this is the case but it's a nice thought, lol.
Im also hella excited for Hwang instead of Yunseong.
Hwang was always a cooler character than that buster lol
Because it's max hard drive read speed is SATA2. SATA3 is twice as fast as SATA2.The Xbox loading times are also terrible tho.
Because it did.Why is everyone saying sc5 has/had great online netcode?
But you didn't. You're either thinking of SCIV, or your internet is shit. SCV online runs fucking amazing to this day, especially on XBL.If you have to guess instead of react to a low attack then the netcode sucks.
SC5 had a great netcode. I mean of course it can't save you if you're using mcdonalds wifi (nothing can) but if you have decent internet and are wired it was flawless.Why is everyone saying sc5 has/had great online netcode? If you have to guess instead of react to a low attack then the netcode sucks. The online experience was/is terrible. More terrible then the gameplay itself
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Why is everyone saying sc5 has/had great online netcode? If you have to guess instead of react to a low attack then the netcode sucks. The online experience was/is terrible. More terrible then the gameplay itself
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If you are talking about lows such as 2k, isn't their point to be unreactable?If you have to guess instead of react to a low attack then the netcode sucks. The online experience was/is terrible. More terrible then the gameplay itself![]()