Soul Calibur VI: General discussion

amy viola are the same character shura ashlotte never were real characters. Elysium is a mimic and shes sophi.
Amy and Viola are far enough removed from eachother that they don't have the same identity. Both Nightmare and Siegfried are going to be in SC6 despite them being the same person and sharing lots of moves and weapons yet no one bats an eye. Ashlotte and Shura are unique designs, they're characters in the game, with ties to other mainstay characters. Their potential was squandered. Elysium is not Sophitia, she's an aspect of Soulcalibur that can mold her identity to manipulate her host - if that's not unique and badass as opposed to a cliché mass of fire then idk man.
 
shura and ashlotte are only reskins of existing characters.
And nightmare/sieg arent the same thing unlike viola and amy who are literally the same person.
Also talking about male and female characters viola has a way higher chance of making it than for example zwei rock or even yun
 
It really baffles me how some people pine for the most mediocre male characters in this series but are happy to snub innovative female designs with great potential.
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I would love to have Kamikirimusi back, just personally, she was my favorite of the five bonus characters from SoulCalibur IV, but the chance of any of them returning is practically zero. They were all given "something" that ties them to the canon, but you can say the same thing about the guest characters, who have their own goals that involve the swords or the characters in some way. It's not anything special, just arbitrary things to attach them to the universe. Just like Necrid's core is one of Viola's weapons in SoulCalibur V.

@Foot, Siegfried and Nightmare are literally the same person in SoulBlade, SoulCalibur, and SoulCalibur II. SoulCalibur VI has rolled the clock back to SoulCalibur times, so Siegfried and Nightmare are one in the same once again. Raphael and Nightmare were the same person in SoulCalibur V too, and it doesn't stop both of them from being on the roster, so Amy and Viola both being included is just as viable. The thing is, unless they make the story progress faster, further, or differently, then there isn't going to be an opportunity for Amy to become Viola in SoulCalibur VI. At best, we can hope for a non-canon DLC appearance of Viola, but Amy should have no issues being in.

Elysium gets a lot of hate simply because she's a mimic, but she's still quite the unique mimic, not only for the modified Pyrrha Omega moveset, but also her unique Critical Edge which had various applications to the other seven movesets she could use. I believe that it's quite possible that, had SoulCalibur V been completed, there would have been variants of all eight styles, but they could only get Pyrrha Omega's worked in to fit the cloning Sophitia idea. Soul Calibur being a lawful good absolute, going to any stretch to accomplish its goals, is a very cool idea with a lot of potential, but it's doubtful that it will return in that form due to everyone hating the three mimics. Soul Edge just wants to eat souls, Soul Calibur just wants to destroy Soul Edge, simple enough ideas, sure, but the way they went with Elysium, if it could shapeshift into many forms, would be a very cool take on the mimic instead of just being Edge Master.

Hilde has the same problem as Viola, that unless they change the story events, they'd have more difficulty working her in, since they mostly seem to want to keep the story the same, despite the reboot doing things differently possibilities. The more reasonable approach, I think, would be to introduce Salia as a playable character, with a simpler (as she would be less skilled) variant of Hilde's moveset. Perhaps while in Soul Charge she could unlock the advance techniques such as charging attacks and have more combo potential.

Talim is most assuredly going to make it in, as far as we're led to believe that they're taking that Facebook character poll seriously. Cassandra seems like an easy add, too, so I'm not too concerned about her not making it in. I'm hoping that the leak saying Seong Mi-na not making it in was false, but it's always possible that she will be added in as a DLC character, which, as long as she does make it in, I'm happy.
 
yes i know that sieg and nightmare are the same thing in early games. But its a completely different though. And they havent been the same since sc3.
Nightmare sieg is sieg possessed by soul edge, while viola ist still simply amy there is nothing else to it. And its not confirmed that nightmare is actually sieg in sc6. SciV nm also has a sieg base model underneath his armour and he definitely isnt sieg
 
Honestly I love the concept of Elysium as the embodyment of Soulcalibur. We have an embodyment of Soul Edge so why not SC too? I really hope she comes back somhow, but not looking like Sophie of course and maybe with her own style instead of being a mimic. I used to pick Elysium purely for the awesome dialogue she had and the 'angel' motif. She felt like she had so much power and presence (more than Nightmare in fact) in SCV. It would be cool to see what they could expand on with that.
 
It really baffles me how some people pine for the most mediocre male characters in this series but are happy to snub innovative female designs with great potential.
Really? Because the female characters seem to be what people want the most. In fact, more male characters were snubbed than female ones, like Hwang, Li Long, and Rock to name a few. The female bonus characters from SC4 most likely won't return because a) They were reskins of existing styles and b) they were designed by guest artists outside Project Soul. Why else does Angol Fear's (besides the StarWars guests) design look so out of place with the cast?

Honestly I love the concept of Elysium as the embodyment of Soulcalibur. We have an embodyment of Soul Edge so why not SC too? I really hope she comes back somhow, but not looking like Sophie of course and maybe with her own style instead of being a mimic. I used to pick Elysium purely for the awesome dialogue she had and the 'angel' motif. She felt like she had so much power and presence (more than Nightmare in fact) in SCV. It would be cool to see what they could expand on with that.

People would've liked Elyisum if she wasn't a Sophitia lookalike and a mimic. And a somewhat inferior mimic at that, since she had less styles to work with. Her unique CE was her only saving grace
 
Just wanted to clarify that by "mediocre male characters" I meant Hwang, Li Long, Lizardman/Aeon, Astaroth, Rock, Mitsurugi, etc. I was only talking about their designs and characterisation. Hwang is very textbook, Li Long's story is basically a parallel of Maxi's except some of the chronology and roles are inverted (I'm aware that Maxi came later but his quotes are far superior and his gameplay is elevated). Lizardman/Aeon (idk if they're the same entity but w/e) has an interesting backstory sure but it's ruined by never being explored or built upon in game, plus he's just a mimic of Sophie for most of his lifespan. Astaroth is textbook hypergolem. Nothing wrong with that but it's not very unique. Rock is somewhat nuanced but he's ruined by dumb quotes and a flatlinining personal story arc. Mitsu is textbook samurai.

My irritation comes from the fact that people yearn for them to be in SC6 when we know we have a small character roster and the female:male ratio is already extremely male biased. Hilde, Cassie, Viola, Amy, Tira etc all are more interesting/unique whatever you wanna call it and it's really annoying me that they're either gonna be forgotten from the series or sold to us as DLC bait while the already limited roster is pumped full of basic male narratives.
 
well of course Astaroth and Mitsu are part of the most important iconic sc characters. Every game had a lizardman. no one wants rock. Li long wont make it. And hilde,Cas,Amy have the same chances of being in the game as hwang. And tira is pretty much given.
 
...a somewhat inferior mimic at that, since she had less styles to work with. Her unique CE was her only saving grace
You could argue that having less styles makes her more viable, since there are less styles required to master to be able to use her proficiently as a mimic.
 
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If there are going to be three sword and board styles... or even multiple sword and board styles of any ratio. Can they not all be small shield and short sword please? I dunno a larger shield maybe and a non dinky sword would be nice... at minimum a non dinky sword please.

If Cassandra, Sophitia and Lizardman are all gonna be back with sword and board can we upgrade at least one of them?
 
Really? Because the female characters seem to be what people want the most. In fact, more male characters were snubbed than female ones
Bare numbers mean nothing when there are more than double the male characters in the soul series to begin with. If you have six apples and your friend has 18, and 12 of his are taken from him yet only 5 of yours are, you're still gonna be pretty upset that you have way less apples still despite more apples being taken from him.
 
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You also gotta point out that half of the characters you mentioned started as clones. So thats another reason why they might not be in the game that doesnt have anythign to do with their gender
 
Just wanted to clarify that by "mediocre male characters" I meant Hwang, Li Long, Lizardman/Aeon, Astaroth, Rock, Mitsurugi, etc. I was only talking about their designs and characterisation. Hwang is very textbook, Li Long's story is basically a parallel of Maxi's except some of the chronology and roles are inverted (I'm aware that Maxi came later but his quotes are far superior and his gameplay is elevated). Lizardman/Aeon (idk if they're the same entity but w/e) has an interesting backstory sure but it's ruined by never being explored or built upon in game, plus he's just a mimic of Sophie for most of his lifespan. Astaroth is textbook hypergolem. Nothing wrong with that but it's not very unique. Rock is somewhat nuanced but he's ruined by dumb quotes and a flatlinining personal story arc. Mitsu is textbook samurai.

My irritation comes from the fact that people yearn for them to be in SC6 when we know we have a small character roster and the female:male ratio is already extremely male biased. Hilde, Cassie, Viola, Amy, Tira etc all are more interesting/unique whatever you wanna call it and it's really annoying me that they're either gonna be forgotten from the series or sold to us as DLC bait while the already limited roster is pumped full of basic male narratives.
I love you so much omg. You're right, Mitsurugi, Hwang etc are """iconic""" in the SC fandom, but they are SO plain ?? Like, I can't understand how can you guys be so biased. You can find those characters in any other games LMAO.
And yes, we DEFINITELY need more female characters, there's no debate on this.
 
I love you so much omg. You're right, Mitsurugi, Hwang etc are """iconic""" in the SC fandom, but they are SO plain ?? Like, I can't understand how can you guys be so biased. You can find those characters in any other games LMAO.
And yes, we DEFINITELY need more female characters, there's no debate on this.
I stan you

You also gotta point out that half of the characters you mentioned started as clones. So thats another reason why they might not be in the game that doesnt have anythign to do with their gender
Hilde, Cassie, Talim, Mina, Tira, Amy and Viola were never clones. Shura and Ashlotte were essentially palette swaps yes, and Elysium was a clone. Thats 3:7. But like I said, I was never talking about movelists, I'm talking design and characterisation. If the three clones I mentioned were brought back I would expect their fighting styles to change. Shura had unique weapons in the form of dual kitanas(idk if that's the right sword name but they're the super long thin curved ones) which could easily be a moveset of its own. Ashlotte carried a large battlestaff which could easily be a moveset of its own + battlemagic. Elysium would do good as a mimic I think if all of her movelists were altered to be as savage as her altered Pyrrha Omega one, that way she'd still be unique to play as.
 
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