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I never want to hear about "back to the roots" or "realism" talk ever again. The only "normal" person in the cast is Mitsurugi but even then, he goes on later in the series to cut bullets.Then again, the setting already isn't that grounded in reality to begin with, considering Soul Edge's existence, Ivy using alchemy as a source of magical power, Cervantes being too early to jump into piracy (150 years early, to be precise) and Siegfried still fighting in plate armor and with a greatsword at a time where military doctrine goes towards firearms and pikes (which would make Mitsurugi's quest for Soul Edge pointless from the start). And that's if we limit ourselves to a few examples and don't go into Sophitia's case.
I disagree that SoulCalibur II-IV get a free pass for being in the same year, because there's still events that take place inbetween those games though in the same year. The cutoff point for SoulCalibur VI is the beginning of SoulCalibur II, so it starts that year, but it doesn't end that year, so anything that takes place during the contents of that year would be off-limits, I'd think so at least. Story continuity has been important for all aspects of SoulCalibur VI, really, so for them to suddenly stop making it be a thing for the DLC characters seems a bit out of left field to me. If Cassandra and Amy don't get their own Soul Chronicles, because they technically already made their presence known in Sophitia and Raphael stories, then like I said before, I feel like that's the last nail in the coffin at believing they'll include any more characters, because if they did bring more characters who aren't in existing stories, then they would have to make stories for them, and they don't seem like they're willing or able to do that.@DanteSC3 i think you're being a bit too strict about continuity. I doubt the team will place that level of emphasis on it honestly. Now... it might be hypocritical to say this but i really hope they dont include anything from SC5. Then again, not really because SC5 is a huge timeskip. SC2, 3 and 4 all occur within the same year. Characters from those games should be ok to include. I'm not convinced DLC characters will get any story material anyway. Yes, story continuity has been an important focus concerning the base game but i dont see a hugely popular and demanded character like Setsuka being omitted strictly because of continuity.
You mean something like this?:
View attachment 57635View attachment 57636View attachment 57637View attachment 57638
Yepp, that would be great. I think a lot of people would be happy with some back-to-the-roots weapons/styles. It would be interesting to see how many fans actually prefer realistic/historical vs. abrakadabra magic crap. We could even start a poll here and vote. I undersrand it would in NO WAY be a representation of the bigger picture, but it would indeed be interesting to know what we hardcore fans (and I'm assuming pretty much anyone taking the time to read these posts is a hardcore fan) think about this particular topic. In any case, my vote definitely goes for historical/realistic, of course. And I think it was you who.mentioned a crossover with For Honor would do very well. I agree. Even if someone said that FH chars don't have a story or personality (don't remember which), since when does Namco need a story/personality as an excuse to bring someone? I'm not aware that's one of the "rules" for a character to be included as crossover material. As for the actual character name ('cause that could be another thing , given the FH chars are named after their class/style) we've had characters named "Berserker" and "Assassin". It can't go more generic than that. Still, and call me pesimistic, I don't really see them including any "grounded" styles or weapons any time soon, seems people nowadays prefer non-sense bad-shit-crazy shennanigans than actual, historically-based content. I hope I'm wrong though...
Then again, the setting already isn't that grounded in reality to begin with, considering Soul Edge's existence, Ivy using alchemy as a source of magical power, Cervantes being too early to jump into piracy (150 years early, to be precise) and Siegfried still fighting in plate armor and with a greatsword at a time where military doctrine goes towards firearms and pikes (which would make Mitsurugi's quest for Soul Edge pointless from the start). And that's if we limit ourselves to a few examples and don't go into Sophitia's case.
I never want to hear about "back to the roots" or "realism" talk ever again. The only "normal" person in the cast is Mitsurugi but even then, he goes on later in the series to cut bullets.
Enough w/ the double/multiposts posts.
The reason why I told you not to double/multi post is because it's against TOS. You can actually get in trouble for that.Give me a break; I broke it up into two posts specifically because of your acid-toned whinging yesterday about individual posts being too long for your preference. That's what I get for not going with my gut instinct and ignoring that petty, silly complaint outright. Look, if you don't want to read my posts, just put me on ignore--as I am this point very tempted to do with regard to you. Or, you know, just don't read them when they look too long and taxing for you? Or is the scroll bar on your browser broken?
You're good. I just didn't want you to get attacked by the mods since you're new to site and all l0lIn that case, I'm quite happy to roll them back into one and delete the redundancy. The double was only an attempt to acomodate those who seem to have an aesthetic aversion to posts that go on for too long, such that the posts would be somewhat more bite-sized. My own preference is to keep them together though, so I'll match the forum expectations in that regard. Thanks for the heads up.
You're good. I just didn't want you to get attacked by the mods since you're new to site and all l0l
I'll give you a little suggestion @Rusted Blade put your texts in a spoiler tag.
Like that:
@UserX...This way you will not pollute the thread with many huge replys, besides avoiding problems with other users or mods. ^^@UserY...
No, just focus on your future posts.is it perhaps worthwhile for us to delete the last few posts of this diversion into forum etiquette, such that it doesn't clog out the immediately previous discussions?
I think they simply don't plan this far ahead before getting a confirmation that those plans will be guaranteed to manifest.No one really knows for sure, and I'm not claiming that what I'm saying is absolute fact by any stretch, I'm just taking the information that we have and making what I think is a reasonable assumption for the future. If they wanted to include Setsuka and others, they would have, at the very least, been featured as a cameo character in one or both of the story modes, showcasing a new design, like Cassandra and Amy. Aeon, Edge Master, and especially Hwang are somewhat guilty of this cameo character pattern, but their designs are from SoulCalibur IV, SoulCalibur/V, and SoulCalibur III, so they're much more likened to filler because they're not new. Yun-seong, Hilde, and Algol are mentioned, but not seen, and Setsuka isn't even mentioned at all in either story, only getting a single mention in a tutorial message, almost on the same level as Rock being included only in the museum, not even called by name.
That's not what I meant AT ALL. What I meant (mean) is IMO, historical-based weapons and styles are way more appealing than fantasy/anime based ones. There's already a ton of fighting games matching that description (BlazBlue, Guilty Gear, MvC, among others) and SC is tilting in that direction, which I believe is detrimental to itself. The fact they left out the likes of Rock and Hwang to make room for the likes of Groh and Azwel seems ridiculous to me, like, really? Even when they were by no means very popular characters, they did have that sense of realism in their styles and weapons. As mentioned by @Rusted Blade, it's the sense of (or actually the "lack of") human biomechanics that sort of bothers me. And again, if I was advocating for realism here, I wouldn't be playing SC at all, given its very core is attached to an unrealistic situation (the evil sword/seed, call it what you will). Now here's a question for you: if PS decided to bring in a newcomer for S2, would you like to have a Warlock-like dude, or a Viola-like gal, or would you rather have a mace-wielder, or a flail and shield (FH's Conqueror to be precise)?I never want to hear about "back to the roots" or "realism" talk ever again. The only "normal" person in the cast is Mitsurugi but even then, he goes on later in the series to cut bullets.
That's not what I meant AT ALL. What I meant (mean) is IMO, historical-based weapons and styles are way more appealing than fantasy/anime based ones.
The fact they left out the likes of Rock and Hwang to make room for the likes of Groh and Azwel seems ridiculous to me
The series has never fully stuck to realism anyway, even with their very first release.I never want to hear about "back to the roots" or "realism" talk ever again. The only "normal" person in the cast is Mitsurugi but even then, he goes on later in the series to cut bullets.
There's a range, though, it's not binary. Sure, Soul Calibur wasn't ever fully rooted in realism, but in the first game, almost the entire cast was based on historical cultures and weapons. And I think the way they approached it was neat. It makes no sense that Sophitia dresses up like she's from ancient Greece when the game takes place during the Renaissance, but this kind of mish-mash lead to an interesting aesthetic and design.The series has never fully stuck to realism anyway, even with their very first release.