LisaK
[14] Master
Dante is so rich
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I doubt you’d be able to outdo her in that thread, honestly. After all, it is her kingdom like she said lol.I need to take more dives into the shitposting threads, I just find it very hard to outdo you....
I'm sorry, but you and are not characters inside a video game, and you opened your post with a picture of a gun pointing at the face of someone you were in a disagreement with, before continuing which charged words, at least initially. I'm sorry, friend, but this is real life and in real life, that's threatening and inappropriate (even online--hell especially online sometimes these days). And that's the case no matter how many games or movies (comedies included) happen to have guns in them. It's also just not a pleasant image period (and a misfire if it was meant as humour) and is certainly not conducive to open and friendly discussion, no matter how you slice it--indeed, its also arguably against the site's TOS. Look, I appreciate that you took it down (I think it's for the best overall), but I think you did yourself a favour more than you did me one, given the possible fallout for posting something like that in today's climate.What I find most hilarious is the very game we talk about has more violence than a silly picture posted here that led nowhere, it really makes it look like a reach on your end.
I believe you and reciprocate the sentiment. Take care.Bye, and no ill will from me, but clearly we are not meant to interact at all. Have fun with your life, I mean that.
Discovering the mystery of the phantom quest of Cassandra in Libra of Soul, discussion/critique of Libra of Soul, discussion/debate about unlockables in SoulCalibur games, and they released the SoulCalibur VI sampler disc soundtrack on major music platforms.Did I miss anything?
Arguments, music samples, and LisaK claiming lordship of the shitposting thread.Did I miss anything?
Claiming? It was always hers. There were no doubts.LisaK claiming lordship of the shitposting thread.
Basically nothing important to pay attention to.Did I miss anything?
That depends. Were you looking for something specific like SC6 news or just posts in general? If it’s the former, then no. Not at all.Did I miss anything?
Would you include Ryu as a guest character and then make his hadouken a non-projectile? It wouldn't even be Ryu anymore.The tornados may not turn out to be projectiles at all.
Maybe I didn't explain myself properly. I'm saying that SoulCalibur's movement system makes it too easy to dodge projectiles unless they're used within combos. Using Viola as an example doesn't really change that.But then look at Ezio of SCV, he had projectiles that fit in just fine and were pretty easy to sidestep for any average or above player. With a few more tweeks, it could be done where individual projectiles don't do much damage but chaining combos could otherwise, so it would reward players that successfully chain combos.
Viola is another fighter with successful projectile attacks because her orb is considered a projectile in the sense she attacks at range with it with finer control and such.
Did I miss anything?
Oh, ok. I didn't miss anything then.
I honestly could be wrong, but I think they're just going to capture aesthetics of his moveset rather than actually doing his moveset if that makes any sense?Haohmaru has a moveset that's heavily reliant on projectiles. But because of the 8 way run system, it'll be very, very hard for Project Soul to capture the spirit of his gameplay in SoulCalibur. I look forward to seeing how they approach it, however.
He’s uh...stepped down from the throne. Yeah, that’s the best way to describe it.
Would you include Ryu as a guest character and then make his hadouken a non-projectile? It wouldn't even be Ryu anymore.
Maybe I didn't explain myself properly. I'm saying that SoulCalibur's movement system makes it too easy to dodge projectiles unless they're used within combos. Using Viola as an example doesn't really change that.
Part of the appeal of bringing in a guest from another fighting game series is partly so that fans of that series can play "Street Fighter" in "Tekken." They might not know much about Tekken, but they know how to play Akuma and that gives them an easier way to have fun in a different kind of fighter.
Haohmaru has a moveset that's heavily reliant on projectiles. But because of the 8 way run system, it'll be very, very hard for Project Soul to capture the spirit of his gameplay in SoulCalibur. I look forward to seeing how they approach it, however.
do you guys believe the difficulty descriptions that the game provides for each character are accurate?
Like cass and Soph beginner, Tira advanced, Nightmare intermediate