Anti-Character Discussion

Kilik Killer

X's 1B+K is and safe and VERY evasive. She sidesteps really far and hits. Like post 3B on block she can 1B+K all options after on block. And on hit she can stop all as well (except for RO A of course) There are many situations where she can apply it among other things. Like she can 4A+K vs RO A and her other autoGI 4A+B is the gigas.
Like if i HIT with A+BG RC A is uninterruptable, well X, can WS K me OR she can WS B an autoGI my RC A. Shit like that.

R3dd the Xs u played may be good, but their anti-Maxi probably wasn't as great :p she is strong vs maxi. Amy is even more troublesome than her because of those silly autoGIs and 6BB punishes 'safe' shit lol. Like LI B for instance (u can WL it though)

X is hardly punishable though, when played properly...she's really really safe in general. Really safe :(
 
Kilik Killer

I just found out A+B works awesome against Kilik's WS B. Hell, against Kilik in general.

Of course use it when your anticipating WS B and use it sparringly or else you'll get it with Asura Dance.
 
Kilik Killer

And I do agree this is Maxi's hardest matchup.

Maybe it's because I haven't played against a beastly Kilik yet, or against the entire cast really, but I find Astaroth and Hilde tougher than Killik for Maxi.
I just found out A+B works awesome against Kilik's WS B. Hell, against Kilik in general.
That's a great find man. Lots of Killiks rely on WS B too much I've noticed. Tossing it out frequently without much thought. Good way to shut that down.

Best punish on block for Asura is Maxi's B+K string right?
 
Kilik Killer

Yeah B+K is best punisher.

A+BG is good in general vs everyone imo haha. I use it as i'd use a regular B.
 
Kilik Killer

For starters: 4BBK
After the first B, simply make you his bitch if you follow up with the 2nd B.
Therefore, take Nikkels advice and perform 4B > LO A instead
You will get a CH and can follow up with the rest of the combo, or go for a throw if you're feeling lucky
.

LO A is the low move though isn't it? how does that beat asura?


other thing...
blocked 3B, RO K will win right?
 
Kilik Killer

LO A is the low move though isn't it? how does that beat asura?


Because LO A has good evasion properties and won't get hit by the first attack of Asura....

... at least that's what I think their trying to say. LO A doesn't come out too fast so the TJ properties of Asura will end before they get hit with LO A.
 
Somebody can help me with Astaroth, his 6K enter in a lot of variety of Maxi stances, and like this was not enough, after comes the 2B+K ~ A+G ¬¬

What I can do agaisnt 6K?!
 
Block. asta's 6K makes a lot of shit wiff that you wouldnt think would. I dont know how to explain it but while he's in that animation of the 6K he almost un-interuptable. I have come to just anticipate it and block it and punish the crap out of him. Cause I believe hes negative on block. So 6A into whatever you want is possilbe. Anything slower than 6A is gonna get shot down. Granted I cant see it coming 100% of the time, but Im good at guessing that one.
 
What I do against Asta is stay out of 6K range. In other words, fight him around mid range. He's a little easier to deal with from there. Just keep an eye out for 66K which is his bullrush.

I throw out A+B quite often again Asta. His moves are pretty slow, so when I see him attack with moves other than moves from his K movelist, I throw it out on reaction.
 
If you block Asta 6K you get a free AA. It is also very steppable.

3B (blocked) > RO B will CH asta if he tries to 6K. however, if he blocks RO B, a normal hit 6K is guaranteed for asta
 
It is also very steppable.
3B (blocked) > RO B will CH asta if he tries to 6K. however, if he blocks RO B, a normal hit 6K is guaranteed for asta

Yeah, I have been there too. But do you know if you can use PSL4_5 to avoid 6K? After all, RO B is like -2 on block, not so bad after all.
 
Yeah, I have been there too. But do you know if you can use PSL4_5 to avoid 6K? After all, RO B is like -2 on block, not so bad after all.


i dont think you can use the psl4_5 on that. You know what Im only like 75% sure on that. There are moves like RO A, AA, BB the just plain go right through him whiles he is in that animation. is that a namco "oops" or what is gauranteed to interupt that? maxi wise of course
 
I really need a good move that allows me to close the distance on certain characters (Asta, Hilde, Kilik and Sieg/Nighty). The last time I played Maxi was in SC2, and back then I at least had somewhat of a chance with his 66A (same move as RC A). Now I dunno wtf to do. 66K maybe? I've tried the new (to me) 66A and it just seems so slow, and doesn't cover the distance I want. Plus they can duck the 2nd hit. :/
 
These are some useful distance closers to me...
33_99A (Fast, but H)
33_99B
33_99aB (Leads to RC)
66K
11_77B
44AB (Ends in RO)
 
I really need a good move that allows me to close the distance on certain characters (Asta, Hilde, Kilik and Sieg/Nighty). The last time I played Maxi was in SC2, and back then I at least had somewhat of a chance with his 66A (same move as RC A). Now I dunno wtf to do. 66K maybe? I've tried the new (to me) 66A and it just seems so slow, and doesn't cover the distance I want. Plus they can duck the 2nd hit. :/


6A advances a lot.
44AB as well
And 4B of course does me quite fine.
finally just dash in is quite fine, if you're comfortable with your defense

Hotrod:
Asta's 6K seems to pass through a lotta moves, cuz it's TC, and it' seems to TJ as well? it's a weird solid move. I try to outspeed him with 3K where i can. 6K is i17 after all. You can't help but get hit with that quite a bit. It's a solid move. Just make sure you punish it on block ALL the time.

RO B on blocked -> psl4_5 fails to Asta's 6K
 
I really need a good move that allows me to close the distance on certain characters (Asta, Hilde, Kilik and Sieg/Nighty). The last time I played Maxi was in SC2, and back then I at least had somewhat of a chance with his 66A (same move as RC A). Now I dunno wtf to do. 66K maybe? I've tried the new (to me) 66A and it just seems so slow, and doesn't cover the distance I want. Plus they can duck the 2nd hit. :/

These guys may not like it too much, but I use 236B to close the distance sometimes. You want to throw it out when you feel their about to attack or just simply step back. Leaves you in LI which is a useful stance, and if it's blocked, LI A generally beats out alot of attacks. If they step to the side, you may get the chance to do BT B+K.
 
i found that the LI A off of 236B was getting beat a lot (could just be online stuff) i find LIB_ is good there.

also other good moves for closing distance:
4BK (i like 4BBK 4BK (if they know what there doing they will duck so be careful) but once they guard 4BK i like 3AK as a follower)
3B~RO PSL3~LO K (as above) i tend to use this less as the tansition is a bit weird sometimes.
11_77B~RC this move looks akward but is useful and the RC mind games after are useful.
 
i found that the LI A off of 236B was getting beat a lot (could just be online stuff) i find LIB_ is good there.

also other good moves for closing distance:
4BK (i like 4BBK 4BK (if they know what there doing they will duck so be careful) but once they guard 4BK i like 3AK as a follower)
3B~RO PSL3~LO K (as above) i tend to use this less as the tansition is a bit weird sometimes.
11_77B~RC this move looks akward but is useful and the RC mind games after are useful.


On block 236B BLOWS, on hit it's nice. Make sure and hit :)
 
Maxi vs. Maxi : Interruption.

(Because Maxi is easier to play as an offensive character, and I'm astray.)

This is not a punishment list, but it's similar.

The moves listed might or might not be blocked if the opponent tries to block.
But if they keep attacking, they will be interrupted or avoided.

This list also assumes that you've blocked the listed attack.
I did not list moves that do not leave the opponent in an offensive state. (Such as 1B, which is used defensively.)
And I have only listed what seems to be the most damaging option. (Please correct me if I'm wrong.)


(WL) = Can be intercepted by Wavering Light.
(PSL3) = Can be intercepted by PSL3.
WR = While Rising

WR [A+B] assumes that you use the twice-avoidable string "WR [A+B],K,3B,B,B."
(Or the more risky counter-part "WR [A+B],natural shift,A,K,3B,B,B.")
3B assumes that you use the 3B,B combo.



Example:
AA -All following options should be interrupted/avoided by performing:- a+bG
(a+bG,B is applicable unless the opponent did AA,B.) (WL)


aK - FC2A (Trades with aK,B.)
6A - Late 1B (Or else the tech crouch ends too soon.)
1A - WR [A+B] (If the opponent did FC 1A,B you won't stop them. The safest thing to do might be to keep blocking and get ready to GI FC1A,B. But it's not the goal of this list.)
FC1A,B - WR B.
4A - A+B (WL)
4A,B - 6A+B (WL)
4A,B4G - a+bG (WL unless you react really fast.)
236A - WR [A+B] even if you did not block... (WL if you did not block.)
FC3A,A,A - 6A+B
WR A - A+B
--
BB - 3B (WL)
3B - 1B (WL)
2B - 4B,B
4B - Sidestep to opponent's right, block low.
236B - 3K
WR B - 3K (3A works against LI B, but trades with LI A)
2K,B - A+B (Just Impact WL)
2K,K - WR A+B
a+bG - WR A+B
6A+B - 3A
WR A+B - 3K (3B trades with LI A, but deals more damage and launches.)
WR [A+B] - K
--
22A(~LI) - a+bG
44A,B - WR A
66B - 3A
66B4(G) - 4B,B (WL)
33B - A+B
33bA - Sidestep to opponent Maxi's left, block low.
11B - 44B
44B - WR A (PLS3)
--
RO B - 3B (WL)
RO K,A - FC2A
RO K,B - WR A (PSL3)

LI A,A,[B.] - Sidestep.
LI B - WR B
[B.]LI - Sidestep to opponent Maxi's right.

LO B(K) - Block, block low.

RC aA - Sidestep to opponent's left, block low.
RC aB - Sidestep to opponent's left, block low.

BL A - 4B,B
BL B - 66B4 (or 6A,A)
 
i saw some concern with the asta 6K...
Tell him to STFU with a 1B everytime you predict it. Usually asta players can't help themselves when you're near the edge of the ring, and they will either bullrush constantly or try to throw you... pleaseeeeee 1B that bullshit lol make em get scared 2 use it
 
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