I'm tired already of people complaining about Namco taking the series to this direction. People just don't seem to get it, so I'll just try to put it as simple as it could be.
As of SCIV, this series is disturbingly stuck, at least story-wise. Have you even played the "Story mode in" SCIV? IT SUCKS. Anyone who's not a fan of the series barely understood why everyone was trying to get/destroy a big shiny sword, and that's if you read that huge, slow-moving wall of text after you choose your character. You weren't told absolutely anything about who a character was, what Soul Edge and Soul Ccalibur were or why you wanted them. You just fought a bunch of weirdos, who you weren't told anything about either, got to the boss, see a nonsense animation and that's about it. Uh, and even more confusing is to play with a different character and see that something different happens.
How does this relate to a 17 year skip? Advancing in the story would be simply impossible without making something silly. With such a long time skip you're given the opportunity of a complete makeover. Start from scratch and implement past stories to convenience. You have a whole new setting to explain, a very long story to tell, and a whole new world to explore. This is called fresh air, and it's really good for franchises that are supposed to be dead already. Various series have done this the wrong way, ending in complete failure. Mortal Kombat just made everyone older and killed a few fan favorites. Street Fighter just deleted all veterans with three exceptions and made a whole new cast. Namco is taking precautions and avoiding all these mistakes. Anyone who can no longer give anything good juice to the cup is being replaced, and not just killed like you know... LIU KANG!? They're also avoiding deleting too many characters by setting a standard: Half of the cast new, half of the cast veterans; And as we can see, it's a VERY careful selection, to the point of Taki not passing it. But whoever doesn't pass and is iconic to the series is being replaced by someone similar. If this method, However, doesn't work, there's 17 long years to make quite a few games for nostalgic gamers of tomorrow (AKA, us. LOL). If you're not confident about this just look at the great job they did with Tekken 3. Have hope.
Besides, it looks like the folks at Namco are doing a good job, and that they're concerned about the story. Otherwise, why would they decide to take such a drastic jump instead of just making another generic sequel and keep the series even more stuck? There's a reason why they're doing what they do, it's not just doing it to sell. If anyone still remembers, they're making this game just because of us. We made a petition and worked really hard in getting a ridiculously big amount of people sing in, so that they made a new game for a series that was already over, yes, SC was supposed to be dead, we all know it. Always remember that before you start talking shit about Namco and say that they're just doing it to sell. Everything we've seen so far looks amazing to me, and they're taking seriously the most important part: the gameplay. It's definitely a huge step in the series, with a complete makeover in most aspects. Remember that the SC we know is basically over, this is a new chapter, which means we're actually lucky to get half of the characters familiar faces. So, anything apart from gameplay is just nice extras that will be really appreciated, but it's not what truly matters in a fighting game, less a game like a SC.
In less words, stop fanwarking and let serious, experienced people do their job.