MonsieurCalibur
[10] Knight
I was rewatching the Geralt reveal trailer. Sorry guys if it's already been pointed out but did anyone notice that in Geralt stage you can clearly see a portal in the sky? That's a nice touch!
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I...I don’t think this is a thingTake this from someone with a Cynical Xiba who had to hold down certain buttons to avoid specific win poses.
I'm also worried Namco will quickly run out of ideas if they're forced to give every character a unique weapon. I like that most of the fighting styles in SC are based on weapons which actually exist in real life, but they might end up going all-in with bizarre fantasy stuff if every new character must have a weapon not seen before. Like in SC5 where the new weapons introduced were floating balls and a flying wolf thing.
Look at what Namco is doing though. In early SC games, most of the new characters got weapons from real life. But SC3 and forward Namco have been introducing characters with more fantastical weapons with each installment.No game ever could have a large enough roster to even begin to cover a quarter of the unique weapons that exist in real life. If we were in any threat of needing fantasy weapons because we were running out of real weapons to emulate, well then we'd have more characters already than we'd know what to do with. Not to mention having at that point more characters than all previous fighting games ever created, not limited to the soul series, combined. If this is truly a concern for you, then perhaps you need to do a bit more research on all the real weapons which have existed throughout history.
Look at what Namco is doing though. In early SC games, most of the new characters got weapons from real life. But SC3 and forward Namco have been introducing characters with more fantastical weapons with each installment.
SC4 definitely was the least crazy out of the latest games, but it did have Algol and I don't even know how to describe his weapon. SC3 introduced characters using farming equipment and a hula hoop as weapons. Not saying those are bad, but I would like to see some realistic weapons now and then. And I personally don't want too many completely-out-there fantastical weapons like ZWEI's wolf thing or Algol's whatever-he's-using.Not quite sure about that one, SC4 was pretty tame with new weapons, a spear with a little sword and a rapier, guests doesn't really count in my opinion. Sure 5 went over the top with the crystal ball and a wolf spirit, but 4 was still okay I think.
This isn't true, they only have a handful of moves that overlap and even them have variant effects different from one another. As a Kazyua player I do not know Heihachi's or Devil Jin's moves but also normal Jin has a moveset that's completely different from his father's and grandad's.Also, SC clones are not nearly as bad as SF or Tekken, when people say there is over 4 Mishimas they mean it, hell some people count Kuma even because he have a few shared moves as well.
Not true, Soul Calibur 3 Arcade Edition has them but in retrospect the arcade version came after the home release.i was watching some videos and i started to wonder, we never had alternate colors on soul calibur
so this might mean that this time we're not getting 2p costumes, we're getting colors instead
which sucks by the way...
I agree though I can give some weapons as pass if they still hold up to working the same as normal weapons. SC3 did the right spot-check for that with Zas, Setsuka, and Tira. Its Zwei, Viola and Algol to me that went too far out there. Thankfully at least Groh too fits the standard.SC4 definitely was the least crazy out of the latest games, but it did have Algol and I don't even know how to describe his weapon. SC3 introduced characters using farming equipment and a hula hoop as weapons. Not saying those are bad, but I would like to see some realistic weapons now and then. And I personally don't want too many completely-out-there fantastical weapons like ZWEI's wolf thing or Algol's whatever-he's-using.
The home version had them too. You were able to recolor them, but the default alt colors were still there.Not true, Soul Calibur 3 Arcade Edition has them but in retrospect the arcade version came after the home release.