Alexandra
Fearless Eyes
My PS4 digital preorder says the game is expected to preload tonight. Not sure about other platforms.so far no preload :/
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My PS4 digital preorder says the game is expected to preload tonight. Not sure about other platforms.so far no preload :/
Having seen every character's Chronicle of the Soul story...
I can say with confidence that the notion of this game creating a "new timeline" is indeed fallacious. Every character follows their preestablished backstory, motivations, and actions up until just before the events of SCII. The actual legitimate changes are few and far between and so insignificant that I wouldn't be surprised if a few were just products of localization errors in past games. The rest are just additions to vague areas of the story where there was room to flesh out events or interactions. Not only does each character's story fall in-line with the preexisting SCI timeline, some even acknowledge or set-up revelations or developments from SCIII, SCIV, and SCV. Okubo was right to walk back his "reboot" comment. It created a false impression. This game wanted to retell and expand on the existing lore, not restart with a clean slate.
As for our new additions to the roster, they were created to expand on that one tidbit of lore about King Arthur, and Project Soul did a really good job with it. A secret organization working behind the scenes is the perfect fit for a game covering events that have already been established. And the characters themselves are both interesting in their own right and the perfect complement to the Libra of Souls storyline that's supposed to be taking place in the background of SCI's history. There was even some clever writing in smoothly implementing them into the existing story threads, like having the letter Raphael read regarding the Evil Seed and Soul Edge be penned by Azwel. If this game were to be blessed with a sequel, I look forward to what they do with the Aval Organization for other games' plotlines.
Overall, I am quite satisfied.
--Forgon
It's only speculation, but Okubo did talk about the possibility of a second guest character. Personally, I'd rather see an existing character come back than any guest.i keep hearing alot of people say that there will be a guest character in the season pass but where was this confirmed?
I do want to see Patroklos and the other characters.I don’t think anyone wants to see Patroklos ever again nor do they want to lose their favorite characters for some stupid story.
My guess is SCVII will retell II-IV while VIII will pick up afterwards without the massive time skip. Makes sense.
You do realise that could be the compressed size right?Lol the download size is 10gb, so low. Ps3 games 2x bigger then that, proves they didn't even try to use power to there advantage no matter how low the budget is.
I would much rather see a character like Yun Seong or Amy come back instead of adding another guest. However, I think that the roster of the season pass will be indicative of sales and promotional support for the game post-release. i.e. If the game is selling very well, we may not get a second guest. If it's selling moderately well or below expectations, we'll be seeing another guest character added.It's only speculation, but Okubo did talk about the possibility of a second guest character. Personally, I'd rather see an existing character come back than any guest.
It is small, but it could be compressed like someone else said idk?Lol the download size is 10gb, so low. Ps3 games 2x bigger then that, proves they didn't even try to use power to there advantage no matter how low the budget is.
Hmm na injustice 2 was at 26gb and now 35gb. Sfv high, tekken is way higher and hey look blazblue at 16gb for a 2d fighting game that's even higher.You do realise that could be the compressed size right?
Not that it proves anything its a fighting game. Fighting games generally aren't that big in size.
Hmm na injustice 2 was at 26gb and now 35gb. Sfv high, tekken is way higher and hey look blazblue at 16gb for a 2d fighting game that's even higher.
Did you just completely ignore my point about compression? The game size can still be bigger we don't even know if its been compressed efficiently.Hmm na injustice 2 was at 26gb and now 35gb. Sfv high, tekken is way higher and hey look blazblue at 16gb for a 2d fighting game that's even higher.
Ps3 games 2x bigger then that, proves they didn't even try to use power to there advantage no matter how low the budget is.
Fighting games tend to be smaller than other genres, and though SC6 has a smaller size than most fighting games, it would contain little to no pre-rendered cutscenes. Tekken 7 would be 24gb smaller if it weren't for the pre-rendered cutscenes. MVC: Infinite would also be 24gb smaller if it weren't for the pre-rendered cutscenes.Lol the download size is 10gb, so low. Ps3 games 2x bigger then that, proves they didn't even try to use power to there advantage no matter how low the budget is.
I sure hope so! I'd rather see the first season focus on returning characters and a guest character headlining a new season pass would probably be a sound business decision.guest might be better as leading 2nd season but who knows?