Crash X
[14] Master
English patch notes here. Express your relief and disappointment.
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Okay, it’s confirmed that the developers hate Voldo. R.I.P. CR 6B combos. It was fun while it lasted.Bamco why?
Pffft hahahaha!
English patch notes here. Express your relief and disappointment.
CR 6B was one of Voldo’s best combo tools during early S2. It was normally used after his MCFT B+K to MCFT (Mantis Crawl Feet Towards) 4K combos or a successful hit on his BCR B. The move created a really solid followup for Blindstance 66BB after CR B (to which the latter had little to no damage scaling in it) and with Blindstance 66BB it offered an Oki mixup for MCHT (Mantis Crawl Head Towards). Now if with the ground stun being changed Voldo’s CR 6B is no applicable for creating followups after the knockdown to which players can now ukemi out of, which has removed the followup for Blindstance 66BB, and on top of that eliminating any Oki scenarios for the Mantis Crawl. So yes, the nerf is pretty harsh even if they buffed the base damage.Is it a significant nerf, and what was Voldo able to do previously compared to now?
Okay, it’s confirmed that the developers hate Voldo. R.I.P. CR 6B combos. It was fun while it lasted.Bamco why?
This is the same problem I am having. I was super duper hyped for Hilde, but not the actual season pass in itself, because its contents have been treated so secretively. There's nothing to look forward to or to want if we don't know what the content is.That is why I didn't even bother with season pass. I may probably buy Hilde one day but the rest of the pass, considering that it's Hao (absolute meh and stylistacily a clone) and two unknowns, does not interest me at all
I know. They really just despise Voldo for whatever reason. I blame Yuttoto.:( I'm sorry for your loss, bruh. That's honestly really sad!!! They savaged poor Voldo.
This is the same problem I am having. I was super duper hyped for Hilde, but not the actual season pass in itself, because its contents have been treated so secretively. There's nothing to look forward to or to want if we don't know what the content is.
CR 6B was one of Voldo’s best combo tools during early S2. It was normally used after his MCFT B+K to MCFT (Mantis Crawl Feet Towards) 4K combos or a successful hit on his BCR B. The move created a really solid followup for Blindstance 66BB after CR B (to which the latter had little to no damage scaling in it) and with Blindstance 66BB it offered an Oki mixup for MCHT (Mantis Crawl Head Towards). Now if with the ground stun being changed Voldo’s CR 6B is no applicable for creating followups after the knockdown to which players can now ukemi out of, which has removed the followup for Blindstance 66BB, and on top of that eliminating any Oki scenarios for the Mantis Crawl. So yes, the nerf is pretty harsh even if they buffed the base damage.
TL;DR: Bamco gives Voldo some new toys, but anytime they realize that Voldo players are having fun with new followups from them, they remove it. It’s safe to say that the Voldo community could be risking extinction any moment now.
If anything, Voldo is arguably among the more honest characters in this game, especially when compared to his previous iterations.
I’d say it’s because of Yuttoto’s success with Voldo that has been driving the nerfs. And really, that is a mistake if I’ve ever seen one. Call me crazy, but I’m starting to wonder if that was the reason they nerfed it in the first place. I just don’t get how at least 90% of the cast can get a game changing set of tools that help them tremendously, but for Voldo, he gets it for two to three weeks and they just remove it’s utility completely. If that’s the case then deliver some better compensation, such as turning Blindstance 8WR A into an actual horizontal. Nightmare also got his new moves buffed at least do the same for Voldo’s bad ones.I understand now, I tested it in Training mode. You forgot to mention that those combos only work when they're airborne before getting hit by MCFT B+K and BCR B. Currently, these combos do 70+ damage, which is already a lot. I'm guessing they did 85-90 damage or so before the nerf. That extra damage plus the oki mixup afterward is quite insane, especially if those combos happen often. I can see why they decided to nerf it, but there are other characters that can do insane things that still haven't been nerfed. And Voldo is the one that keeps getting significant nerfs even though he was never top tier. That is unfair.
Okaaaaaaay Amy didn’t need to be nerfed but suuure . . .
Especially scaling the damage of post-successful-parry combos . . .
I find it weird that characters like Voldo, Tira, and Cervantes get the boot on their asses, while Siegfried and Zasalamel get off mostly scot free.
I think it's a bit of both. A lot of characters have been moved around afaik to cater to tge timeline and the main "game" in versus mode just gives us the oldest version of tge character. So talim is still young but its her older self, for example.This is random, but does anyone know where the exact years that the games occur and everyone's birth years were first published? Obviously the SC6 story mode has the timeline, but I feel like we've known since pretty early on in the series.
The reason I ask is that it seems like all the characters' birth years in the wiki are one year off in terms of how old they're supposed to be in each game. Like, Ivy is 28 in 1586 (SC1) but her birth year says 1559. Is someone just bad at math? lol