mizu-kitsu
[10] Knight
I came!
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Whats up everybody. This is the video for the texas showdown tournament last week. I wanted to get some feedback on my viola so i can step up my game and improve for the next tournament. They dont have the matches separated nor do i know how to post videos on here so this is the link
http://twitch.tv/shinkensou/b/314291255
Heres the times for my matches. 06:03 1:09 1:24 2:19 2:30 Thanks everyone.
Looks like you know what you're doing, but there were a few holes in your game. I liked the 8A+B enders on your launchers, it really helped you continue pressure. However, there were times when doing the max damage ender, 66B 66A+BB would have ended the round, but you still chose 8A+B. Some rounds were actually lost on that decision.Whats up everybody. This is the video for the texas showdown tournament last week. I wanted to get some feedback on my viola so i can step up my game and improve for the next tournament. They dont have the matches separated nor do i know how to post videos on here so this is the link
http://twitch.tv/shinkensou/b/314291255
Heres the times for my matches. 06:03 1:09 1:24 2:19 2:30 Thanks everyone.
Looks like you know what you're doing, but there were a few holes in your game. I liked the 8A+B enders on your launchers, it really helped you continue pressure. However, there were times when doing the max damage ender, 66B 66A+BB would have ended the round, but you still chose 8A+B. Some rounds were actually lost on that decision.
Your ORB game needs some work as well. It was really obvious to me that you were mostly going for throws, which is smart, but when used mids you chose 3B. You also whiff punished a NM CE with ORB 3B. 3B has nice pushback and all, but your go-to mid in ORB mode should be 4B into either 2A+B to set the orb or 66A+BB for max damage. 33B 66B 66A+BB is your best sidestep whiff punish. Those moves will also beat out NM's A+B Revenge.
I also disagreed with your meter usage, but I really dont like 2B+K (BE) combos. They're too easy to drop, and in cases you ate a lot damage for dropping them. You weren't even getting much damage from the meter usage because you were using 8A+B. The players you were fighting against were free to 44A (BE), I'd have saved for that.
Actually, I'd be CEing a lot more as well. Work on the timing for the free launch you get if you land either BB or 1K. Also throw out CE when you have the ball and are at medium distance, so it has a chance of hitting, not at the start of the round, where it'll never hit. Trust me that CE is stupid :)
On the last hit of Xiba's 66BBB, try using 4B+K and punishing him.Got another tourny coming up next month so I'm really trying to crack down.
*Note*
I'm aware of some massive mistakes I did make, like punishing Xiba's 66B's with her AA's etc.
The throw at the end where he was ducking was an accident, I meant to 3B but I hit my shoulder button on accident and hence she threw lol.
You can actually combo of it if her orb is set, and it's for dodging and interrupt strings of attacks; and most of the time you will get CH.Isn't the 4B+K just 22_88B+K, but only activated by a vertical counter?
If it is, you can't really get much off of it unless it's counter.
me and arragh already did that stuff, in future search the forum for the proper use of 4B+K lolSay if you had her orb set and used 4B+K on the second hit of Xiba's 66BBB, she would automatically get a CH which you can knock them into the air using 3B and doing something from there.
I haven't tested it yet, but maybe you can for me. Try getting Xiba to do his 66BBB and use 4B+K on the second hit with her orb set. Then after you get a CH use 3B and then try 6A+B and then a low attack of your choice. I'm not sure if it works.