HajimeOwari
[11] Champion
- Study your combos and learn to finish them.
- Learn to step. Don't rely on 4A+B. Much of what you're avoiding is steppable.
- 4B is linear to all hell and will be stepped. It's not abusable. Great for breaking gauge, but not something you want to abuse at all.
BIG TIP: : Go play off-line. Isn't there some comp. in your area?
- 6B is a shakable stun and anyone decent you play off-line will shake it. Don't based your game around it.
- 3AB on block is unsafe as hell. Definitely don't bother if your opponent starts punishing you.
- Learn to step. Don't rely on 4A+B. Much of what you're avoiding is steppable.
- 4B is linear to all hell and will be stepped. It's not abusable. Great for breaking gauge, but not something you want to abuse at all.
BIG TIP: : Go play off-line. Isn't there some comp. in your area?
- 6B is a shakable stun and anyone decent you play off-line will shake it. Don't based your game around it.
- 3AB on block is unsafe as hell. Definitely don't bother if your opponent starts punishing you.