Soul Calibur VI: General discussion

Guilty Gear is a weapon based game, but it has a grappler. The same for MK or Skullgirls. Every good beat'em'up has his own throws based character.
About Cassandra: I'm noticing that a lot of people here speak about a Cassie with different weapons. That's an interesting indication. You may not like Rock's gameplay, but devs gave him a clear and precise mandate: He's a grappler, and that's all.
Cassie actually is nothing more than a Sophitia 2.0. She never had her own iconic gameplay. We can say that Cassandra is an anonymous char. So much anonymous that all you speak about giving her new weapons (in other words: a new gameplay).
If you think Cassandra plays like Sophitia, you never played her.
 
So I've noticed there hasn't been much discussion on who the 'extra' characters might be (the ones without a story mode). What if we're being mislead and we actually know one of them already. Do we have any solid evidence that all the playable characters that appear in story mode will actually have their own story mode?

Aeon Calcos (:sc2liz2:) is in a brainwashed state until the shattering of Soul Edge in Soul Calibur III. If VI is in fact simply filling in the gaps so to speak Aeon might not have a great story to tell. It is for this reason that even if lizardman is in the game I do not believe that he will have his own story mode. They very easily could mind you perhaps actually give the Aeon part some more development but if they don't plan to change anything then I think the chances of Aeon/Lizardman getting a story mode is very unlikely. This means that he would be one of the 'extra' characters that won't have a story mode. Considering this is a character that doesn't do much talking I feel as if this wouldn't be something people would have an issue with.

Inferno: This character was shown in the game story trailer...assuming of course this isn't a Create-A-Soul character or an alternate skin for say Nightmare (they did it for Cervantes). This said he definitely looks like a boss character and it would make sense for him to be the mimic for the game. It also makes a lot of sense for him to not have a story mode considering it will likely be the completion of the story mode that actually causes him to appear at all. This might be a boss character but I think it's pretty likely that this will be one of the characters that won't have a story mode.

Groh's Relative (or some random new character): If this character whenever they are revealed does turn out to be a boss character we can pretty much assume that this will be one of the non-story mode characters as they will appear towards the tail end of the journey. We have been told this character will have a unique fighting style so it could be similar to Algol. If the character is not a boss character then they will probably have their own story mode so that we can learn about the character.
 
Guilty Gear is a weapon based game, but it has a grappler. The same for MK or Skullgirls. Every good beat'em'up has his own throws based character.
About Cassandra: I'm noticing that a lot of people here speak about a Cassie with different weapons. That's an interesting indication. You may not like Rock's gameplay, but devs gave him a clear and precise mandate: He's a grappler, and that's all.
Cassie actually is nothing more than a Sophitia 2.0. She never had her own iconic gameplay. We can say that Cassandra is an anonymous char. So much anonymous that all you speak about giving her new weapons (in other words: a new gameplay).

2.0. Is good, I like upgrades.
Bad puns aside, we have astaroth if they’re going to add a grappler I beg they be more creative than rock.

But like I said before there are plenty of other weapons that should be put first (as it is a weapon based fighter).
And might I add comparing him to king is hilarious, King’s tool set is far better than the average grappler.

Rock had his redemption in SC3 and he was still dry then.
 
Extra Characters snip
We don't really have solid evidence, just reasoning based on what we know of past events and character relationships to one another. If you'll have a look at my post on the matter, there also appears to be character groupings at work, and if Lizardman isn't in, who else is suitable to fit his spot? I can't come up with anyone, and that's why I hesitate to put anyone else there, personally. It's possible, and I hope so, that we'll actually see some things from Lizardman's perspective, beyond just rawr I'm a lizzard smash, like, his inner thoughts not wanting to murder innocents, or his commands being issued from Nightmare/Inferno, or something to make it interesting. That being said, Talim is likely to get the most non-story ever, in that she'll find the Soul Edge shard, deign to go on her quest, talk to her people, leave, fight somebody as her first adversary, and then her story will be told... in SoulCalibur VII.

Inferno and Grøh's dad seem to be the mid boss and the final boss, yes. By those grounds, I don't expect them to have stories. Inferno would probably be the mimic, because if he's just Nightmare with his extra moves, that's less interesting an encounter than if he changes styles several times throughout the fight to keep you on your toes. Then again, this didn't stop Elysium in SoulCalibur V from just being Pyrrha Omega all the time, but the less said about SoulCalibur V, the better. In both SoulCalibur and SoulCalibur II, Inferno was known to use all styles, so his being the mimic is practically a given. Grøh's dad, then, I also believe in the possibility that his style will be so over the top ridiculous (like Night Terror) that he may not be unlockable at all. I don't have any real evidence of that, either, it's just a hunch, erring on the side of being able to include more characters.
 
We don't really have solid evidence, just reasoning based on what we know of past events and character relationships to one another. If you'll have a look at my post on the matter, there also appears to be character groupings at work, and if Lizardman isn't in, who else is suitable to fit his spot? I can't come up with anyone, and that's why I hesitate to put anyone else there, personally. It's possible, and I hope so, that we'll actually see some things from Lizardman's perspective, beyond just rawr I'm a lizzard smash, like, his inner thoughts not wanting to murder innocents, or his commands being issued from Nightmare/Inferno, or something to make it interesting. That being said, Talim is likely to get the most non-story ever, in that she'll find the Soul Edge shard, deign to go on her quest, talk to her people, leave, fight somebody as her first adversary, and then her story will be told... in SoulCalibur VII.

Inferno and Grøh's dad seem to be the mid boss and the final boss, yes. By those grounds, I don't expect them to have stories. Inferno would probably be the mimic, because if he's just Nightmare with his extra moves, that's less interesting an encounter than if he changes styles several times throughout the fight to keep you on your toes. Then again, this didn't stop Elysium in SoulCalibur V from just being Pyrrha Omega all the time, but the less said about SoulCalibur V, the better. In both SoulCalibur and SoulCalibur II, Inferno was known to use all styles, so his being the mimic is practically a given. Grøh's dad, then, I also believe in the possibility that his style will be so over the top ridiculous (like Night Terror) that he may not be unlockable at all. I don't have any real evidence of that, either, it's just a hunch, erring on the side of being able to include more characters.

Wasn't something said a while back about an "additional story mode"? We should take that into consideration before predicting who makes the roster based on story relevance.

I really dont think they'll introduce a character with an entirely unique movelist that is not playable, even a boss. That'll just piss people off, they have to know that.
 
There is a second story mode, yes, but we don't know anything about it. My money is on it being centered around CaS, like Chronicles of the Sword, but only time will tell on that. But I wasn't talking about the roster as a whole with the first post I linked, that was purely about who will make it into the first story mode. And yeah, it would suck to have a unique movelist that is not playable, so I'm not saying that's how it's absolutely going to be, it's just a thought I had, that wouldn't be wholly impossible. We'll see.
 
Sooooo is Cassandra next for a trailer at Evo? Maybe Cass, Mina, and Tira or somethin?

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It would be badass !
 
I've never said that Cassandra plays like Sophitia. And I'm tired to repeat it again and again...
I beg to differ, you were pretty clear:
Cassie actually is nothing more than a Sophitia 2.0. She never had her own iconic gameplay.
Is this amnesia or are you just tired of saying random stuff that is outright wrong and forgetting the stuff you say?
 
I beg to differ, you were pretty clear:

Is this amnesia or are you just tired of saying random stuff that is outright wrong and forgetting the stuff you say?
Do you know what an iconic gameplay is? Tell me honestly: What makes Cassie so different from Sophitia? She has different moves, that's true, but if you know beat'em'up (and you know them, right?), you'll surely know that a char can be very similar to another one even if he has different moves. Cassie is too much similar to her sister. Same design, same weapons, same kind of approach. You may like her, but as I said many times, in this game we need chars with their own iconic (read well, iconic!) gameplay, and Cassie is not one of them. Now I'm waiting for another one who say that I wrote that Cassie and Sophitia are the same person...
 
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Gameplay
-Sophitia is a punisher
-Cassandra is a rushdown

Design
-Sophitia is designed as a Greek Goddess
-Cassandra is designed as a Tomboy light warrior


I get you don't like her dude, but just say that you don't like her, don't make stuff up.
Cassie is a punisher too. Try to count her fast frames moves. Her gameplay is a bit more aggressive, but she's not so different than Sophitia
About design... I work as designer, and the last thing I would do is to believe that those costumes she had are made for a "tomboy warrior"...

Anyway I'm talking about iconic gameplay. When you saw Cassie for the first time, what did you think of her? I don't think you thought that she was more similar to Astaroth than her sister...
 
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I think this thread would be better if we talked more about characters and things we like and less about those we don't.
I don't go on rants about why 'X' character shouldn't be in the game or are a 'wasted slot' because every character has their fans. There are no useless characters (whatever that means) or "wasted slots" unless it's multiple mimics.

If some stopped talking about characters they hate and why they shouldn't be in it I think all of us will have a better time. Keep that stuff in the shitposting thread.
 
Tick off two boxes and make Cassandra a rushdown grappler. She's already constantly in your face so imagine her with tons of command grabs with frighteningly good oki (like all of them leave you right in front of her again). Keep her core playstyle, maybe nerf her more ranged moves, and give her command grabs revolving around her shield and I would definitely want her back considerably more. We have no light grapplers (light meaning used for pressure but not primarily, like SF's Alex or or El Fuerte) in SC, and barely any in 3D fighters at all, so reimagining Cassandra to be one would be sick


Btw, I'm pretty sure @Zenit is saying that, to a casual eye, Cassandra has nothing to her that Sophie doesn't. Sophitia is the pure holy warrior of light, while Cassandra is just Sophitia's sister. Plot and personality-wise, she's excessively binded to her sister to the point that having her without Sophie would be near impossible, like SF's Karin or Nash. The solution to this is to do just that: remove them from one another. SFV did this with the aforementioned characters and, while Nash was up and down, Karin became her own individual with personality and lore that didn't rely on Sakura for her to exist.
If he ended it with CE instead, i would've jizzed.
Grappler characters are never flashy.
Rainbow Mika, El Fuerte, Jaycee, and King beg to differ
 
In order, I want:

Essential, non-negotiable:
  • Astaroth
  • Cervantes
  • Raphael
  • Tira
Dear God, please:
  • Yun or Hwang
  • Setsuka
  • Aeon/Lizardman
  • Hilde
  • Seong Mina
I really want these but won't be broken up if we don't get them:
  • Viola
  • ZWEI
  • Patroklos
  • New characters

Curious to see how they would be differentiated:
  • Rock (a Dad of War team up hybrid grappler character with young Bangoo would make him rocket up the list)
  • Li Long

Have something unique but wouldn't get me excited:
  • Algol
  • Dampierre
  • Cassandra
  • Amy

Meh:
  • whichever of Hwang or Yun doesn't make it in
  • Arthur
  • Mimics
  • Random character from another character's background story
No thanks:
  • SC5 kids
  • Bonus characters from previous games
 
Btw, I'm pretty sure @Zenit is saying that, to a casual eye, Cassandra has nothing to her that Sophie doesn't. Sophitia is the pure holy warrior of light, while Cassandra is just Sophitia's sister. Plot and personality-wise, she's excessively binded to her sister to the point that having her without Sophie would be near impossible, like SF's Karin or Nash.
I beg to differ. I'm not casual, but I'm no pro either, and I can easily spot the differences between Cassandra is Sophitia. Its easy to see what makes them different, their personalities are complete opposite, and so are their motivations. You need to force your eyes closed to not see the difference, there is no excuse for this random shitposting of his, his arguments have absolutely no truth in them.
 
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