Rusted Blade
[14] Master
Well, by all means, please provide your source, if you have anything that references actual sales figures. We actually don't know for a certainty that the game is above 1 million sales, though it is probably a safe bet. But 1 million sales for a game like this is actually not great. It's probably enough to make back the game's the production and distribution costs and then some, but its not the type of figure a major publisher wants to see on a game like this.[/QUOTE]We know that the physical sales of the three versions are somewhere above 1 million
Digital sales are actually included in the projections I discussed before, so those have already been addressed. In fact, digital is not just massive, its actually the lions share of sales for most games now, so its probably safe for you to presume (unless your source tells you otherwise) that they are rolled into the sales figures you are seeing. But again, if you have a source saying the game has definitely sold more than a million copies in physical sales alone, let's by all means have a look at it.and digital is absolutely massive nowadays.
Yes, I've seen that "reporting" too. Problem is, there's a lot of quasi-amateur/click-bait reporting when it comes to games, and every source I've seen on this topic falls into that category. Basically one guy (in the mode of Dynasty of Vergeben) claimed the game was selling better than SCV and then a dozen other fly-by-night game news outlets repeated the story while doing absolutely nothing to scrutinize or question it. And its questionable how reliable the initial reporting could be, given Namco has given absolutely nothing in terms of official sales figures. Its all conjecture and rumor, so far.Also, it was reported to have sold better than SCV
In very vague terms. Which they would do, to some degree, regardless of how well the game sold.Namco spoke positively of the sales
Really? In a tweet, I presume? Would you mind sharing it here? In any event, yeah, that makes sense: of course the game had to hit a certain target level of sales to justify another season. But it's still unlikely to have been the only (or even necesarily the largest) factor behind the decision to proceed with multiple season passes. Still, I'd love to see that comment, since it is the first time to my knowledge that Okubo has ever said anything about the game's sales.and Okubo confirmed we only have S2 because it sold well enough.
Well, 'better' is clearly subjective, but isn't most of that season pass yet to be released? In any event, I haven't played enough of the game to have an opinion on the matter, but as for value, I will say that production costs and times are usually significantly higher for 3D fighters vs. 2D--there's just a lot more to nail.Anyways, Samurai Shodown is a smaller game and has a much better Season Pass. That's funny, and why I think SC could learn something from it.
Yeah, the sense I get is that SCVI was viewed by most dedicated fans as the first step in the right direction for the franchise in quite some time--personally, I'm a little more lukewarm on it, but its clear to me that most hardcore/veteran fans have embraced this entry pretty strongly, at least initially--but I don't think it did very much to raise the game's mass appeal among the consumer base at large. I think what Namco and the franchise will get out of SCVI is that the series is back in full view of fighting game enthusiasts, and that could pay off when it comes time for SCVII in the next generation.I’m kinda in the boat where despite the success in sales of SCVI I wouldn’t say the series is really up there quite yet. Don’t get me wrong, even with the things the game improved on over SCV it certainly had to take steps back from it. Plus, much like V it was under a limited budget (granted V suffered a budget cut due to natural disasters).
I do think that, looking back years from now, we might view this as the moment where they righted the ship and things started to go right for the series again. That's definitely possible. But what we don't have is a whole lot of evidence that the game is itself doing really good, sales wise. I think it is doing just as well as Namco needed it to, in order for the execs not to view the (low budget) production as a mistake. But I don't think its lifetime sales are going to exceed SCV by much at all, based on currently available evidence.[/QUOTE][/QUOTE]