I dont think you understood anything i said man. " Who even cares about her face" what ?.
I took your unga bunga faceroll comment to be a knock on her for having a kinda....different face (which of course is not down to PS) anyway. Maybe I misunderstood: I don't always get memes, because I'm just not in a culture where I get pleted with them to the extent some do.
It doesnt matter what tier she is in the entire kit is based around mashing your face no the controller instead of learing the game.
Patently false: do this as a 2B player at anyhting but the lowest levels of play and you will get your ass hadnded to you immediately. Get your ass handed to you by a 2B by a button masher and you're the one who belongs in the lowest level of play. It's really that simple. Yes, 2B has a few tools that probably frustrate absolute begininers, but attempting to leverage those consistently against a real player is a quick to the rematch screen. To wit...
mashable strings (that can be countered but are still extremely abusable)
I'm not sure what you mean by mashable other than that she has an AAA that looks flashy, but her strings are, in general, no more powerful than anyone elses. Most of the ones that frustrate when they land do so because they just take a moment to play out and I think it puts players on tilt that they have to wait even a second longer for their windows to react. But mechanically these strings are doing no more damage than the average character's (and significantly less than those of about a half dozen, and that's before you consider the implications of scaling when her damage is divided across more hits), nor conferring any other unfair advantage, In fact, about the only thing they do is mix up the standard timing--which honestly, is just a good thing for keeping people on their toes, and again not something anything but low-rank players are going to have trouble adapting to. Meanwhile, her basic string are about as heavy choregographed as any in the game, have initial windows generous to the opponent, and she most have the most steppable non-RE verticals in the game.
These supposedly 'abusable' moves are actually more liability than anything: they are a temptation to rely on, but if you're playing any player who's had a copy of this (or any Soulcalibur) game for more than a few months and has a full set of chromosomes, they are just begging for punishment. They only becomes useful if they are worked into a larger strategy of complex mix-ups, which is 2B's role: keep the opponent guessing, set up the right false patterns to draw them in,without going so far out on that limb that you get punished for it. And even then her damage is, again, mid-range.
atleast you can counter it with Re but hey her Re options are also good and when activating SC that counterplay goes right out the window.
I don't see how her RE response options are any more or less problematic than anyone's.
Its a character who has fullscreen keepout moves...full screen knockdowns that lead into a rushdown scenario that leaves you guessing every time you get knocked down. And she doesnt even have to follow it through cause she can just bitch out of it.
The rest of this is all true (well, except for the fact that 'fullscreen' is an exaggeration, at least as regards anything that lands regularly). But that's her niche. She's a psuedo rush-down characters with an exceptional mix-up game that keeps the opponent guessing, but which really does demand even more out of the player executing her than the one defending at mid to higher levels of play in order to be continuously innovative with those mix-ups in the way you have to be in order to make her viable. Yeah, she has decent zoning, but a lot of that shit his highly contextual and only buys her time rather than being offensively viable.
At the end of the day 2B is fun for variety but not competitive (which is really the only real reasonable knock against her) and far from having abusive potential. Nobody puts her particularly high in their tier list and she's never been used to win a major tournament--not one. She really even appears at them and its rarer still you see her in a top bracket. Okubo lost his ever loving mind when Kayane agreed to play her for a tourney, apparently as a joke-favour, and even she couldn't make a winning scenario out of it.
In short, If you win a fight against a skilled opponent with 2B, you earned it. she's fun for some unique little mechanics and for adding some variety to the over-all fabric of the game (which a guest should do), but apparently the devs decided that her uniqueness would be perceived as "unfairness" by some and decided to weaken her to placate and avoid any significant backlash. And then when that wasn't enough, they nerfed her further in virtually every balance patch since. Meanwhile you've got characters like Azwel (who also brings in a lot of new tools, some of them very similar to 2Bs but also isn't a female guest) and Ivy (with insane zoning and damage output) starting strong and benefiting from consistent buffs, and far fewer people bitching about them, even though everyone agrees they are near the top of the tiers. Yeah, there's toxicity surrounding 2B alright, but is has nothing to do with her moveset being unreasonable or overpowered.
Geralt has a similar problem cause popular or not his player base is basically 0 cause his moveset is as uninteresting and bland as possible.
Yeah, you probably have a better argument on this one. I can't speak deeply as to his mechanics because I virtually never play him, and only occasionally run up against him when ranking up side characters (which I guess says something in itself). I think some of his abilities are serviceable, but the overall balance is just off somehow. But again, that's not unheard of for guests. I think especially his being the first guest out, the devs decided to be careful not to be accused of making their star guest from an extremely popular franchise too OP and then face accusations that they did it to pull in casuals from an RPG franchise. But if so, they went a little heavy-handed with that approach and then never swung around to beef him up.
Out of the 3 Hao is the only one who actually forces you to know what you are doing cause he doesnt have abuseable shit. Of course he doesnt have that high of a player base he comes from a small title and requires you to play well.
So most players be like "He doesnt have an ass to look at and I need to actually learn the game ? :( no thanks
I actually think Hao has a surprisingly large player base, considering he is a late-arriving guest from a franchise that is not super well-known. At least late-arriving legacy characters have a certain portion of the veteran players eagerly waiting for them as a general rule. All factors considered (including the fact that we already have a character who looks exactly like this guy and has a very similar play niche), I'm pretty susprised by how warmly he's received and how often I see him.
But notably, for all of your hand-waving about him being "a character you really have to learn" versus (supposedly) "abusable" Geralt and 2B, you haven't said one concrete thing about his actual mechanics, or given a clear indication why his moveset is an acceptable one where theirs aren't. Aside from the typical "the guy I support is for pro, the guys I want to complain about are scrubs--and also, only popular because waifu with an ass!" vague nonsense. I actually think there are defensible reasons to like Haoh, even if he's not for me, but what you've said doesn't tell me anything about why you think he's "the only good guest". Go on, admit it--you just love those eyebrows. ;)