CH 6AB B+K BE 2A+B 2B+K BE AAB 9K 2B+K BE dash AAB 2A+B 2B+K BE AAB 6A+B 2B+K BE AAB 66B 66A+B was posted several pages back. Same shit really, just substitute whatever you want in the middle of the combo.
Also, I'm still pretty sure that if they don't attempt to air-control, they'll drop...
I had a bit of a chuckle at that. In any case, the AAB 66B 66A+BB ender only works (reliably) after the first 2B+KBE in any combo as far as I know UNLESS the opponent attempts to air control it - in which case it does connect. Why that is, I have no idea, but outside of Synraii's doom combo the...
Obviously some of the tiers are generous in terms of their size. Low tier probably needs to be split into something like the following:
Low-Mid: Aeon, Tira, Zwei
Low: Raph, Damp
Until someone comes up with some mind-blowing strategy with ZWEI, he is relatively low as far as I am concerned.
Top tier - APat, Mitsu, Cerv, Algol, Omega, Viola
High tier - Astaroth, Pyrrha, Ivy, Nightmare, Yoshimitsu, Patroklos, Voldo, Natsu
Mid tier - Siegfried, Leixia, Maxi, Xiba, Ezio, Hilde
Low tier - Aeon, Tira, Zwei, Raph, Damp
To add on to this, however, as I have said before, it is worth...
Personally, I would like to talk about playing against Sieg and Raph - mainly because there is an inordinate amount of Siegs in my local scene and because a good friend of mine who has been playing Raph for the entirety of the Soul series is a huge pain in the arse to beat (despite the fact that...
In short, yes. If you're having trouble, don't rush it - you have to wait a relatively lengthy amount of time after the 6A+B4 before inputting the A:6 and the just-frame itself is quite slow (so wait for the around the time when the A connects).