Katsuhiro Harada is the executive producer of fighting games at Namco-Bandai. Take that as you will...
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Nah, I want original styles. No mimics, no clones, no Necrid-like mimics. But that's just me. ^^EXCEPT if it's a Necrid-like mimic. Either something creating weapons "from thin air", mixing various styles (come on, Elysium would be awesome if played like that!), or a "personal" weapon (EM's broadsword) mixed with other characters' moves. But random styles, nope nope. One was already too much, 3 was a theft.
I agree with this, however.And what I would add to you list is:
- Complete movesets.
I really hate how they were simplified in SCV (up to discussion, I know some LOVE these new movesets)
... on the subject with--...Hella agreed.
I feel you ^^ I'm just pointing out that, if they were to create all-powerful weapon wielder (for example, Nightmare and Elysium), they have a lot of possibilities to make them use all weapons at the same time (it's better than just sticking to one) and thus create new playstyles. But indeed, real mimics (aka personified random button) are totally useless imho.Nah, I want original styles. No mimics, no clones, no Necrid-like mimics. But that's just me. ^^
Agreed, I don't get why Tekken is so popular while SC is far better, imho.SC has the baddest characters ever, the best soundtrack, best story, best fighting system and overall mood and it's the only fighting game that is not out on next gen consoles. WTF WORLD?!
Since SCV has good gameplay, they can just build up on it's mechanics.
For my wishlist in that department:
-I'd like them to bring back the regular GI. The one that doesn't cost meter. Idc about what they do to jg, i'd be completely fine with them dropping it next game, as long as i get classic GI back.
-Removing the BE system. Turn those moves into either regular, JF, Fastest Input, Hold, or Delay moves.
-Keep the CE system, but return it to what it originally was in SE.
That'd look sick in today's graphics & mechanics. *Cough* UE4 *Cough*.
-More balance. It's funny how with the 2 completely new styles, ended up being on the top of the list while is trash tier.
-Keep the smooth movement.
-Keep sidestep.
And for the love of god, no more mimics.
I hope that they've started developing SCVI in 2013 when Hoshino joined the team. If the game is released in 2017, that'll be 4 years in development. I think that's enough for PS to develop a game that delivers well to both the Casual & Competitive players.
Agreed, I don't get why Tekken is so popular while SC is far better, imho.
You do get itMatter of taste
Haha well done :)You do get it
If they do announce a new Soul Calibur game I hope they bring back Seung Mina and most of the original characters missing from 5. An announcement or even a cg teaser trainer would be nice.
I am personally against mimics in the sense of a "personified random button". To me, a mimic is a character copying some moves from others, not changing their style each round to be a perfect copy of another character. While I liked Elysium for her design and CE, I didn't like what I just described. Necrid was what I consider a mimic, the rest are just a random button... But that's just me :)snip