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[13] Hero
I'm surprised you never noticed. lolHoly shit they really do just copy paste shit from engine to engine.
Especially if the animations didn't look particularly bad to begin with.That's how 3D animations work. This is why you can play SoulCalibur games with more than 12 unique characters.
You can't honestly have believed they re-captured all of Mitsurugi's animations six times, could you?
The problem in my opinion is that a lot are so outdated and haven't been tweaked so that weapons stop clipping through character's hands and the like when wielded.
Which I question if that problem will ever be corrected.
It's one thing if CAS characters have that problem. It's another if the character meant for the weapon and style still have such a pervasive issue going on.
Which is the case.