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WindupSkeleton
[14] Master
THERE'RE TWO THREADS FOR THIS.
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I should also point out that Tekken historically has a lot of characters to choose from and the aforementioned budget (and use of the budget) has enabled them to make a ton of them. Soulcalibur doesn't have as many characters in comparison.And a wasteland of gamemodes (and surprisingly, still a pretty buggy online on PS4). This was discussed a few times already. Not only SC has smaller budget (not being the "main title" and all), but huge portion of it was distributed to CaS and single player modes. You can't have your cake and eat it too, budget is not unlimited. If SCVI will be a success SCVII would be bigger.
50/50, also I didn't like story mode in T7 and everything was easy to unlock and didn't care for online in that game. So once that platinum popped which was easy I was done that game ended quick. There was nothing else to do really. SFV on the other hand I only played online didn't really touched the other modes unless I was trying to get some FM or colors. Injustice 2 I was both offline and online modes. Also tbh I had fun with the multiverse cause it swapped verses and stuff but it did feel like a chore. With SC I'm more offline then online, some people just isn't that good so it's best to be offline modes for them to play.And a wasteland of gamemodes (and surprisingly, still a pretty buggy online on PS4). This was discussed a few times already. Not only SC has smaller budget (not being the "main title" and all), but huge portion of it was distributed to CaS and single player modes. You can't have your cake and eat it too, budget is not unlimited. If SCVI will be a success SCVII would be bigger.
count the numbers of "guest (and guest-designed) characters" add that to the amount SoulCalibur chars and you have a number which you would not need to imagine :PSometimes I try to imagine how many characters SoulCalibur would have had at this point if they had decided to focus on making original characters instead of guest (and guest-designed) characters.
It still wouldn't be as many as Tekken, but it might come close.
This just in Pax West is this Friday Aug 31st through Sept 3rd. Soul Calibur 6 will be there. In case anybody didnt know
http://west.paxsite.com/schedule/panel/soul-calibur-6
They have two setups: 2323,2335
http://hw1.pa-cdn.com/pax/resources/west/2018/Expo Hall Map.pdf
Possible early reveals? =D
Well SCVI won't be the only one Doa6 Koei Tecmo also revealed that some characters may not make its March 2019 launch. This is due to the heavy development schedule, so some playable characters may be available as DLC at a later date. Must be a japanese dev thing.Remember how there was rumors that Maxi has a gay lover in the story? What if that gay lover was Azwel, and Maxi dumps him in a humiliating way... so Azwel becomes a lover scorned, trying to take over humanity!
Hopefully they will reveal 8 characters at Pax West and 8 at TGS, bringing us to close to 40 characters! WOOO!
In all seriousness though, would be nice to have a Friday reveal of a character. Since they might not be planning anything crazy, it might just be Cervantes, but optimistically, two reveals would be great.
Tira being day one DLC didn't help that in the slightest.They went 25% into doing just that and look at all the backlash...
Well, if you want to get really technical...count the numbers of "guest (and guest-designed) characters" add that to the amount SoulCalibur chars and you have a number which you would not need to imagine :P
ALRIGHT YOU WEEBS AND DWEEBS
This is probably the last one I'll make. I might update the character section once the game comes out. @WindupSkeleton you know what to do.
Norik is god
That just makes it better.Except for suggesting 2B should be in the game. Otherwise yeah.