Moved some stuff around. I noticed we don't really have a general discussion thread for gameplay-related things, so I've made it part of the Q&A topic as well.
1)slow. For a S&S user, he's the slowest I've ever seen.
That's right. Pat isn't as fast as Pyrrha, Natsu, or Leixia. But, he's got safety, frame traps (66B/44A -2, 1B +0), and 1K.
His damage is about average. But he tends to get better okizeme than everyone else.
You can really pile on the pressure with Pat, it compensates for his relatively low damage output.
That is to say, low damage output meterless. Pat builds meter much faster than most characters, so it's easy to double your combo damage often.
3)Damn boy, you got a short stick there!
Eh. His range feels about right, any more and he might be broken.
3A, 66A (I don't really like using this at range), 236AB, 66B. That's about it. If you're gonna do 4B, you might as well do 66B. Same amount of risk, but more damage on 66B.
Anyway, lolo likes to call Pat names. So do a lot of other people. Keep working on him, maybe you'll find something you like.
You do have to play Pat differently, his strength is not immediately apparent. Generally, it's "more 1K", "more A+G", and "more rushdown".