Soul Calibur VI: General discussion

AMillionHP

[13] Hero
http://www.nintendolife.com/news/20...ion_to_snag_number_one_in_the_japanese_charts

Granted, we don't know digital sales in Japan, but physical sales doesn't seem great. After nearly one month it's sold only 35,590 physical copies in Japan (Tekken 7 sold 58k copies after one week).
Oh i know, i'm totally expecting this game to tank in japan. Always has and always will. The only hope in turning that around is guest characters i think. 2B kind of helps with that. If they can select guests that appeal somewhat to both asian and western gamers, that would be best.

Anyway what i was saying is i think they already know and have come to terms with the fact japanese players will not care about this series but they appear ready to support it regardless. At least it looks that way to me right now because of how involved and engaged they seem to be.
 

sytus

[14] Master
Speaking of Japan I've heard some recent trivia about it in relation to Soul Calibur. Apparently it's viewed as a old mans game over there. :P The recent Singapore tournament had a commentator bring light to that.
 

fjaoaoaoao

[07] Duelist
Speaking of Japan I've heard some recent trivia about it in relation to Soul Calibur. Apparently it's viewed as a old mans game over there. :P The recent Singapore tournament had a commentator bring light to that.
In that context, it makes more sense why they cut a bunch of characters in V and replaced them with new ones. They might have thought that it would more likely bring in a new generation of fans.
 

AMillionHP

[13] Hero
In that context, it makes more sense why they cut a bunch of characters in V and replaced them with new ones. They might have thought that it would more likely bring in a new generation of fans.
Yeah, SC5 was clearly their attempt at pulling in japanese players. I always felt that way in that they tried to make the game more "technical", by adding meter and more complicated inputs and such.

Simultaneously pissing off everyone else however is not the answer. Despite the fact i believe SC5 did some things right.
 

sytus

[14] Master
In that context, it makes more sense why they cut a bunch of characters in V and replaced them with new ones. They might have thought that it would more likely bring in a new generation of fans.
You know I think you're right, it makes the most sense however the risk to grab a younger Japanese audience didn't pay off.
 

Crash X

[14] Master
Yeah, SC5 was clearly their attempt at pulling in japanese players. I always felt that way in that they tried to make the game more "technical", by adding meter and more complicated inputs and such.

Simultaneously pissing off everyone else however is not the answer. Despite the fact i believe SC5 did some things right.
I thought SC5 was a decent game despite it’s issues. Granted every game in the series has it’s issues.
 

damn-I-Suck

[12] Conqueror
It would be hilarious if one day say 2050 when i'm an old fart, there's a new soul calibur 12 or something.

At what point do you say, enough is enough? At that point my reactions would be shit anyway and I'd have arthritis in both hands probably.

Maybe instead of controllers they have a helmet with electrodes that read your mind and know what move you want to do. No execution just thought-calibur.

In all seriousness, the series will end at some point, regardless of how many sales the game makes. I'm ok with sc6 being the last game, at least we have a proper SC title on the new consoles. Besides, I could teach my grand kids how to play an archaic fighting game in 2050 ( if my console still works lol).
 

Soulcaliburmaxi

[06] Combatant
Its never been successful in japan though and i think that is primarily why they didnt care about it.

Things seem different now. They appear to be more directly involved globally and connected with the community through social media.
I agree man well said. Glad the game is selling well. And here we go again with the "woe negativity on this thread."
 

Rex Dart

[12] Conqueror
You know I think you're right, it makes the most sense however the risk to grab a younger Japanese audience didn't pay off.
I mean, the attempt wasn't a total failure. SC5 was the most successful SC game in Japan since SC2. That's not to say it was a huge success, but it still did a ton to revive competitive SC over there.

I think the future of the Soul series is dependent on how well SC is supported by the competitive community.
 

FluffyQuack

[14] Master
Speaking of Japan I've heard some recent trivia about it in relation to Soul Calibur. Apparently it's viewed as a old mans game over there. :P The recent Singapore tournament had a commentator bring light to that.
I wonder why specifically SC is seen as an old man's game. Some popular fighting games in Japan (like Tekken and Street Fighter) have been using the same (or extremely similar) mechanics and characters for an extremely long time.
 

AMillionHP

[13] Hero
I wonder why specifically SC is seen as an old man's game. Some popular fighting games in Japan (like Tekken and Street Fighter) have been using the same (or extremely similar) mechanics and characters for an extremely long time.
Hmmm i dont know. Streetfighter has changed quite a bit looking back at the Alpha series, then on to 3rd Strike and 4.

Tekken has a lot of new characters. Not sure how much gameplay has evolved honestly.

I'm guessing Soulcalibur may have been a lot more appealing from the get-go had the roster been more heavily comprised of samurai and ninja instead of knights, pirates and barbarians.

Although i'd probably enjoy it far less.
 

sytus

[14] Master
I wonder why specifically SC is seen as an old man's game. Some popular fighting games in Japan (like Tekken and Street Fighter) have been using the same (or extremely similar) mechanics and characters for an extremely long time.
Tekken and Street Fighter are probably viewed as old man games as well, we are dealing with franchises that are between 20 to 30 years old. Also I don't think Tekken or Street Fighter are popular in Japan, it's more South Korea for Tekken and America for Street Fighter where they have the largest core base.
 

Skiegh

[05] Battler
Tekken and Street Fighter are probably viewed as old man games as well, we are dealing with franchises that are between 20 to 30 years old. Also I don't think Tekken or Street Fighter are popular in Japan, it's more South Korea for Tekken and America for Street Fighter where they have the largest core base.
Can't say I know casual sales, but Japan has always been a huge part of the competitive side of Street Fighter. Japan's side of sales are mostly based on arcade/cabinets, and aside from SFV being a disaster at launch, it also didn't have a cabinet until this year. So it did worse in Japan due to that.
 

AMillionHP

[13] Hero
Tekken and Street Fighter are probably viewed as old man games as well, we are dealing with franchises that are between 20 to 30 years old. Also I don't think Tekken or Street Fighter are popular in Japan, it's more South Korea for Tekken and America for Street Fighter where they have the largest core base.
What else do they play though? Only things i know about are SNK games, Blazeblue, Guilty Gear and Dragonball... i doubt many of them play DOA.
 

sytus

[14] Master
No one asks to keep scrubby pity parties behind closed doors but okay lol

Glitches and inconsistencies should be fixed though. I got hit with a Yoshi unblockable last night and the sword never touched me lol

Is it because of their CaS's height? Is it because I did 1A+B? Who knows.
You got hit because the unblockable is from the tip of the blade to the end of the hilt, you can see the hit spark is in line with the aura of the blade. It basically tapped your head.

Yamu.png


Can't say I know casual sales, but Japan has always been a huge part of the competitive side of Street Fighter. Japan's side of sales are mostly based on arcade/cabinets, and aside from SFV being a disaster at launch, it also didn't have a cabinet until this year. So it did worse in Japan due to that.
You've got to keep in mind that SF4 only got the anticipation it did because the game had been on a long hiatus with fan requests to bring it back unlike Soul Calibur and Tekken which have been released consistently though the years. IIRC Street Fighter was really flagging around late 90's which was partly the result of SF3 dropping popular characters, hence why SF4 went back to an earlier time period.

What else do they play though? Only things i know about are SNK games, Blazeblue, Guilty Gear and Dragonball... i doubt many of them play DOA.
Personally I don't think the majority of people today have any interest in fighting games like they did in the 90's and quite frankly we've been kinda lucky with the resurgence we've had over the past decade.
 

ShadMaria4ever

[09] Warrior
Any Astaroth players have opinions on him? I struggled when fighting against him in SCV. But now, he's either absolute trash, or I've yet to fight a decent one. Even one with a higher rank, I've been able to beat with ease.

Grab break is easier, but I barely see them land a grab in the first place.