genghis_chan
[13] Hero
The example i gave, jump-ins. Very common thing in any 2D fighting game but not a thing in Tekken, caused balancing issues among other things from him. Actually the interview was about guest characters in general. Yeah, we dont have the facts yet but they've proven its apparently quite difficult to properly balance characters who introduce new mechanics that dont really exist. So i dont trust they can or will do it.
To be more specific im concerned about her dash which looked fast and full screen combined with projectiles.
bro that sounds just like Azwel LoL