hotnikkelz
johNNy blaZe
facking russians...
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Yup, I used it more against Keev and now against Saitoh. I really start loving it ^^Furzy: Nice matches! Glad to see your game always evolving. I'm happy to see someone else finally using 44bAg into various things. That's probably one of my favorite offensive setups.
Didn't notice that, but there might be several reasons, like if I have more life than him, I prefer to take some distance since I don't really fear anything from Astaroth from long range. Also, keep in mind that a blocked 3B = free throw attempt for Astaroth ;) I just don't think it's worth it :)1) Why do you back up once you have Astaroth on the ground (i.e. after a throw or a 3B while he's grounded)? You only follow him some of the time.
Simple, I can't do it consistently. Certainly a great tool against astaroth, but i'm a scrub in iMCF execution :p2) Why so little iMCF? I'm not saying spam it, but it seems like he was eager to attack after pokes like AA and BB. A follow-up iMCF would have forced him to start respecting your pokes more.
right, thanks3) Punish Asta's 4KK! -18!
At first he never punished it, he did a (blocked) bullrush instead. In the end, he started punishing it with a crouch throw so yeah, it becomes risky. I'll use whatever works though, until it doesn't work anymore :p4) The FC 1K series is pretty dangerous. Seems like Saitoh knows that. Even if you hit the JF you're still at a massive disadvantage. If your opponent starts punishing you for it, it's best to make them guess between the 2-4 attacks or just stop using it altogether.
@NamuSkull: I think the 3B launch was like a tech trap and the DNK after earsclicer only works if the opponent stops at a wall after it.
I'll use whatever works though, until it doesn't work anymore :p
@NamuSkull: I think the 3B launch was like a tech trap and the DNK after earsclicer only works if the opponent stops at a wall after it.
@Hajime. How comes you use so little throws? Doesn't Yoshi have a good throwgame? Or has Voldo too many too good TCs to avoid it?
In the same way you can 1K dash~G aB+K 66B/DNK/8A+B. Pretty good for ring out too.
Same thing with 8K.a:B+K into the wall or into an edge usually results in a free DNK. Your distance from the opponent is the big factor on whether it will hit or not, though.
yep, I play on the XBL (see my gametag in my last vidOh ok. Do you perhaps play online, rddk?
I know online is like the special olympics, but I really would like to fight you and hajime for some good fun.
My Xbox-live is ArcadiaZero. I know I have NamuSkull as my true profile, but it doesn't have gold.
Nice vid Hajime !!
It's interesting to know that aB+K misses so often for everyone. This is weird but it seems we didn't miss it so much a few month ago. Maybe we think it's not a very difficult move and we don't pay enough attention.
I also noticed a lot of 1K 8K (+DNK?) attempt. Furzy infected you? lol
In the same way you can 1K dash~G aB+K 66B/DNK/8A+B. Pretty good for ring out too.
Absolutely hillarious video Hajime. You and Manta are my favorite players for Yoshi and Voldo to watch and here's the dream video xD too much good stuff to mention. omg!!! thx